Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 132 xnavy the Skirmisher (level 5, 0/42 HPs) Began as a Formicid Fighter on Jan 7, 2018. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (1917 turns). xnavy the Skirmisher (Formicid Fighter) Turns: 1917, Time: 00:04:28 Health: 0/42 AC: 11 Str: 22 XL: 5 Next: 38% Magic: 5/5 EV: 9 Int: 7 God: Gold: 94 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . (no shield) rNeg . . . Faith . r - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . q - +2 pair of gloves MR ..... g - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles m - 34 stones (quivered) s - 22 sling bullets w - a tomahawk Armour c - a +0 shield g - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) q - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) r - a +0 scale mail (worn) Scrolls i - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} n - 3 scrolls of remove curse {unknown} t - a scroll of enchant armour {unknown} u - a scroll of fog {unknown} Potions d - a potion of might e - 3 potions of heal wounds {unknown} h - a potion of haste {unknown} k - a potion of flight {unknown} l - a potion of agility o - 3 potions of curing {unknown} p - 2 potions of lignification {unknown} Comestibles f - 4 rations {@e1} v - 5 chunks of flesh {@w0} Skills: + Level 4.2 Fighting * Level 3.9 Staves + Level 4.2 Armour - Level 3.6 Shields You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You start resting. An orc comes into view. It is wielding a club. You regained 3 hp, and now have 33/42 hp. An orc is nearby! Aim: an orc, wielding a club (hasn't noticed you) You throw a stone. The orc shouts! The stone hits the orc but does no damage. You hear an angry hiss. Aim: an orc, wielding a club You throw a stone. The stone closely misses the orc. A leopard gecko comes into view. Aim: a leopard gecko (clinging, hasn't noticed you) You throw a stone. The stone barely misses the leopard gecko. The leopard gecko hisses angrily. Aim: a leopard gecko (clinging) You throw a stone. The stone closely misses the orc. Aim: an orc, wielding a club You throw a stone. The stone completely misses the orc. You hit the orc. The orc barely misses you. You hit the orc. You kill the orc! You barely miss the leopard gecko. The leopard gecko misses you. The leopard gecko barely misses you. You miss the leopard gecko. The leopard gecko bites you but does no damage. Your scale mail prevents you from hitting the leopard gecko. The leopard gecko completely misses you. You sock the leopard gecko! You kill the leopard gecko! No target in view! No target in view! Things that are here: a club; a hand axe; an orc corpse You butcher the orc corpse. v - 5 chunks of flesh {@w0} (gained 1) Things that are here: a club; a hand axe There isn't anything to butcher here. There isn't anything to butcher here. An orc comes into view. It is wielding a mace. You see here 2 chunks of flesh {@w0}. Aim: an orc, wielding a mace You throw a stone. The stone closely misses the orc. Aim: an orc, wielding a mace You throw a stone. The stone hits the orc. Aim: an orc, wielding a mace (moderately wounded) You throw a stone. The stone hits the orc. Aim: an orc, wielding a mace (heavily wounded) You throw a stone. The stone hits the orc. Aim: an orc, wielding a mace (almost dead) You throw a stone. The stone closely misses the orc. You completely miss the orc. The orc closely misses you. Your scale mail prevents you from hitting the orc. The orc hits you with a mace! You take 7 damage, and have 29/42 hp. You sock the orc! You kill the orc! No target in view! No target in view! You start resting. An orc comes into view. You regained 4 hp, and now have 33/42 hp. Aim: an orc (hasn't noticed you) You throw a stone. The orc shouts! The stone hits the orc but does no damage. Aim: an orc You throw a stone. The stone closely misses the orc. Aim: an orc You throw a stone. The stone closely misses the orc. The orc drinks a potion. The orc suddenly seems more agile. Aim: an orc (unusually agile) You throw a stone. The stone barely misses the orc. Aim: an orc (unusually agile) You throw a stone. The stone hits the orc. Aim: an orc (moderately wounded, unusually agile) You throw a stone. The stone closely misses the orc. You barely miss the orc. The orc barely misses you. You miss the orc. The orc hits you but does no damage. An orc priest comes into view. It is wielding a hand axe. You barely miss the orc. The orc priest shouts! You hear a shout! The orc hits you. You take 3 damage, and have 31/42 hp. You hit the orc. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! You take 16 damage, and have 15/42 hp. MASSIVE DAMAGE!! Your scale mail prevents you from hitting the orc. The orc hits you. You take 2 damage, and have 13/42 hp. You miss the orc. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ##.## #...# #...####### #.........# #####.<)###...# (###.>.........#... #(.o(....>......... .###.(............ ###o@[....#.... #)#)........# { #(#((.#.##### #.#.(.#.# #(##(## # #.(.(. #(##(## #(##.. #..... { You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) Terence (D:3) 2 adders (D:2) 2 worms 4 leopard geckos 5 orcs (D:3) A giant cockroach (D:2) 6 goblins 2 hobgoblins (D:1) 5 kobolds 2 quokkas (D:3) A ball python (D:2) 4 bats 3 frilled lizards 7 rats A plant (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 255 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 345 | D:1 | Found a snail-covered altar of Cheibriados. 961 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1093 | D:2 | Reached skill level 3 in Staves 1403 | D:2 | Reached XP level 4. HP: 30/37 MP: 4/4 1751 | D:3 | Noticed Terence 1758 | D:3 | Killed Terence 1758 | D:3 | Reached skill level 4 in Fighting 1764 | D:3 | Reached skill level 4 in Armour 1799 | D:3 | Reached XP level 5. HP: 28/42 MP: 5/5 1917 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Staves | 3 | 3.9 Fighting | 4 | 4.2 Armour | 4 | 4.2 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 67 | 98 || 165 Fire: Hunting sling | 34 | || 34 Throw: Stone | 17 | 25 || 42 Eat: Chunk | 2 | 1 || 3 Armor: Scale mail | 29 | 22 || 51 Dodge: Dodged | 39 | 36 || 75 Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, wad_floor_pattern_untrapped, cheibriados_altar_1 D:2: serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_clump_tiny, infiniplex_forest_join, infiniplex_forest_clump_double, infiniplex_forest_end_3 D:3: uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 21.0 | 52.2 | 618.0 Dungeon | 100.0 | 100.0 | 3.3 | 21.0 | 52.2 | 618.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 +-------+-------+-------+-------+-------+----------------------