Dungeon Crawl Stone Soup version 0.20-a0-235-g8b3a786 (webtiles) character file. 3 xnavy the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Monk on Nov 28, 2016. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (42 turns). xnavy the Skirmisher (Gargoyle Monk) Turns: 42, Time: 00:00:29 Health: -1/14 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 10 God: Gold: 1 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Comestibles b - a bread ration {@e1} Skills: + Level 3.4 Fighting + Level 0.0 Armour - Level 2.4 Dodging - Level 2.1 Stealth * Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Trunk games don't count for the tournament, you want 0.19. Play trunk anyway? (Y/N) Welcome, xnavy the Gargoyle Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a leather armour, a scroll labeled JOMEK NEOF and a gold piece. Found a staircase leading out of the dungeon. c - a scroll labeled JOMEK NEOF You now have 1 gold piece. A goblin and a hobgoblin come into view. A leopard gecko comes into view. The hobgoblin shouts! A kobold comes into view. A frilled lizard comes into view. The kobold shouts! The leopard gecko hisses angrily. You hit the leopard gecko but do no damage. The leopard gecko barely misses you. You closely miss the hobgoblin. The leopard gecko bites you. You take 1 damage, and have 13/14 hp. You hit the hobgoblin. The leopard gecko barely misses you. The hobgoblin hits you. You take 3 damage, and have 10/14 hp. MASSIVE DAMAGE!! The leopard gecko bites you but does no damage. You hit the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The leopard gecko closely misses you. You hit the leopard gecko. Your punch misses the leopard gecko. You miss the leopard gecko. The leopard gecko bites you. The frilled lizard bites you but does no damage. The leopard gecko barely misses you. You take 4 damage, and have 7/14 hp. MASSIVE DAMAGE!! The leopard gecko misses you. You hit the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 6/14 hp. You barely miss the leopard gecko. The leopard gecko misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/14 hp. You closely miss the goblin. The goblin hits you. You die... #########.####### #.##................ # #.#.#.......#....... ###. #.#..#.....#.......# .%....#...#...#...#...# #..#.#....#.#...#...# ...#.#...#...#.#.#... . # #.#..#.#...#...#.... ....#.#..gK.#@..#.<[..# #.....#..#g#...#.....# ........#.....#...#...#... ........#..lK.##.....##... ..##....#....#..#...#. . . #..#.#...#....#.#... ...#.#..#..... #$.... ......#.#....... #..... .......## ...... You could see a goblin, a kobold and a frilled lizard (wandering). Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 39 | D:1 | HP: 3/14 [goblin (3)] 41 | D:1 | HP: 1/14 [goblin (2)] 42 | D:1 | Slain by a goblin Vault maps used: D:1: matt_arrival_diagonals Action || total -------------------------++------- Melee: Unarmed || 18 Armor: Robe || 4 Dodge: Dodged || 10 Vault maps used: D:1: matt_arrival_diagonals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------