Dungeon Crawl Stone Soup version 0.23-a0-4-g8f018a2 (webtiles) character file. 16 xfalz the Shooter (level 2, -2/18 HPs) Began as an Octopode Wanderer on July 31, 2018. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (298 turns). xfalz the Shooter (Octopode Wanderer) Turns: 298, Time: 00:00:54 Health: -2/18 AC: 1 Str: 12 XL: 2 Next: 58% Magic: 3/3 EV: 12 Int: 13 God: Gold: 27 SH: 3 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 buckler (worn) Wands a - a wand of paralysis (15) Potions e - 2 potions of haste {unknown} g - 2 potions of degeneration {unknown} h - a potion of curing {unknown} Comestibles b - 3 chunks of flesh f - 3 rations Skills: + Level 1.4 Fighting Level 4.0 Bows + Level 0.9 Dodging + Level 1.4 Shields + Level 0.7 Spellcasting Level 3.0 Necromancy - Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 75% 3 ####... Sandblast Erth #..... 36% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! A kobold is nearby! You hit the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold is heavily wounded. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. Your grab misses the kobold. The kobold is heavily wounded. You block the kobold's attack. The kobold hits you with a short sword. You die... #####.# #.K...# ####@# # ..#.# # #.#.# # ######.#.## ###### ..........##########..... .............)........... #####..#.##########.#### #.#.## ##.###. #.### #...... You could see a kobold. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xfalz the Octopode Wanderer began the quest for the Orb. 0 | D:1 | xfalz set off with: a wand of paralysis (15), a +0 buckler, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 298 | D:1 | Slain by a kobold Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Action || total -------------------------++------- Melee: Club || 31 Constrict || 9 Tentacles || 7 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 17 Block: Buckler || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 24 | 0.0 | 0 | 15 | 0.0 | 298 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 15 | 0.0 | 298 +---------+---------+-------+---------+---------+-------+---------