Dungeon Crawl Stone Soup version 0.20-a0-1018-ge435b50 (webtiles) character file. 14 wraithjt the Chiller (level 2, 19/19 HPs) Began as a Mummy Ice Elementalist on Apr 17, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:04:03 (816 turns). wraithjt the Chiller (Mummy Ice Elementalist) Turns: 816, Time: 00:04:04 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 5/5 EV: 12 Int: 14 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Skills: - Level 1.6 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting Level 0.7 Conjurations + Level 3.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the hobgoblin! You now have 52 gold pieces (gained 15). You see here a club. You start resting. Magic restored. Found a glowing mace. A bat comes into view. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. The bat misses you. You hit the bat. You kill the bat! You see here a glowing mace. d - a glowing mace This weapon is holy and will not allow you to wield it. d - a mace of holy wrath You drop a mace of holy wrath. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# . .......#......)...### ''##♣..$. .##.......#[....###.## %.....# #.....#.....)## #.# ..##### ###.###......# #.. ### ##.# ##.....## ##.# ..# ##.#...###.## ##.# #.##.....## #.#####.#####.##..#### #......@..........# ###.###....##..#..# ###.........# #.#.##..#..# ..###....#..# ### ###.#..# .....# #.#.## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wraithjt the Mummy Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 485 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 633 | D:1 | Reached skill level 3 in Ice Magic 816 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 3 | 3.0 Dodging | | 1.6 Stealth | | 1.5 Spellcasting | | 2.6 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 29 Cast: Freeze || 13 Armor: Robe || 12 Dodge: Dodged || 28