Dungeon Sprint DCSS version 0.25-a0-829-g4e6a552 (webtiles) character file. Game seed: 6907788899197082606, levelgen mode: deterministic 7 wotkd0121004 the Magician (level 2, -5/17 HPs) Began as an Octopode Earth Elementalist on Apr 21, 2020. Was an Initiate of Qazlal. Killed from afar by a rime drake (22 damage) ... with a flash freeze ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:01 (97 turns). wotkd0121004 the Magician (OpEE) Turns: 97, Time: 00:02:02 Health: -5/17 AC: 4 Str: 19 XL: 2 Next: 0% Magic: 7/7 EV: 7 Int: 29 God: Qazlal [......] Gold: 0 SH: 28 Dex: 24 Spells: 8/9 levels left rFire + . . SeeInvis . L - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . I - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec + Reflect . u - ring of flight rCorr . Harm . v - +6 ring of dexterity MR +.... NoTele + w - +6 ring of dexterity Stlth ++++...... x - +6 ring of intelligence HPRegen 0.05/turn y - +6 ring of intelligence MPRegen 0.10/turn z - +6 ring of strength A - +6 ring of strength (no ring) @: mighty, stab, very slightly contaminated, invisible A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons G - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). H - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. K - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. L - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) N - the +0 sword of Power (You found it in the Dungeon) O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Missiles b - 30 stones (quivered) Armour I - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves C - an uncursed staff of energy Jewellery u - a ring of flight (left tentacle) v - a +6 ring of dexterity (right tentacle) w - a +6 ring of dexterity (on tentacle) x - a +6 ring of intelligence (on tentacle) y - a +6 ring of intelligence (on tentacle) z - a +6 ring of strength (on tentacle) A - a +6 ring of strength (on tentacle) Wands D - a wand of disintegration (7) E - a wand of iceblast (7) F - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions a - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - a potion of invisibility k - 4 potions of resistance m - 4 potions of stabbing n - 4 potions of might Miscellaneous B - a lightning rod (4/4) Comestibles c - 7 rations Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.8 Shields + Level 4.3 Spellcasting Level 4.0 Conjurations Level 1.0 Transmutations + Level 4.2 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 17% 2 None Stone Arrow Conj/Erth ####.. 19% 3 ##..... Petrify Tmut/Erth ###..... 73% 4 ####... Lee's Rapid Deconstruct Erth ####...... 85% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are very lightly contaminated with residual magic. Welcome to arena 1. You enter the transporter and appear at another place. 2 rime drakes come into view. Found the +3 bardiche of the Mosquito {freeze, +Fly} and a book of Summonings. Found a transporter. You feel ready to backstab. You feel very mighty all of a sudden. You feel an overwhelming desire to slay dragons! L - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} The rime drake hisses angrily. x2 You block the rime drake's attack. GONNNNG! Unknown command. You hit the rime drake. The rime drake convulses. The rime drake is moderately wounded. The rime drake breathes ice at you. The flash freeze hits you!! You partially resist. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.kk).▓ ▓.@...▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 rime drakes. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wotkd0121004 the Octopode Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 35 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 35 | D | Found the +10 dark maul {vorpal} 35 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 35 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 35 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 37 | D | Found the +6 shillelagh "Devastator" {shatter} 37 | D | Found the +11 plutonium sword {*Contam Stlth-} 37 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 37 | D | Found the +9 sword of Zonguldrok {reap} 37 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 37 | D | Found the +0 sword of Power 37 | D | Found the +7 mace of Variability {chain chaos} 37 | D | Found the +7 Singing Sword {vorpal, sonic wave} 37 | D | Found the +8 storm bow {elec, penet} 47 | D | Became a worshipper of Qazlal Stormbringer 66 | D | Reached XP level 2. HP: 17/17 MP: 4/7 91 | D | Entered arena 2. 91 | D | Noticed a rime drake 91 | D | Noticed a rime drake 91 | D | Found a transporter. 97 | D | Killed from afar by a rime drake Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Shields | 2 | 2.8 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.0 Earth Magic | 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Lance || 1 Use: Potion || 4 Block: Kite shield || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------