Dungeon Crawl Stone Soup version 0.20-a0-556-g892c87b (webtiles) character file. 13 worldfamousw the Ogre Mage (level 2, -1/27 HPs) Began as an Ogre Transmuter on Feb 7, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (546 turns). worldfamousw the Ogre Mage (Ogre Transmuter) Turns: 546, Time: 00:02:11 Health: -1/27 AC: 3 Str: 13 XL: 2 Next: 37% Magic: 5/5 EV: 10 Int: 14 God: Gold: 9 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . i - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles a - 12 arrows Armour b - a +0 robe (worn) i - a +0 hat (worn) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of identify Books c - a book of Changes Comestibles d - a bread ration g - 4 chunks of flesh Skills: - Level 1.3 Fighting - Level 1.7 Dodging - Level 2.6 Unarmed Combat + Level 2.8 Spellcasting * Level 2.4 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... You could see 3 jackals, a bat and a rat. #.....# #.....# # #^..<(# #. #.....# ##.### #. #.....# . ..# #.. #'##### #.#.# #..##.###### ##.#.######......#...# #....@hhrhb......#...# #..#.#######.....#.8.# # #..# #.....'...# ##.## #.....#...# # #..# ##.....##### #..###.####.....#### #..............†...### #.####..###........... ##.####.####[.### Action || total -------------------------++------- Melee: Dagger || 52 Unarmed || 10 Cast: Beastly Appendage || 1 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 17 Dodge: Dodged || 18 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | worldfamousw the Ogre Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 52 | D:1 | Reached skill level 2 in Transmutations 161 | D:1 | HP: 4/19 [dart slug (3)] 162 | D:1 | Reached XP level 2. HP: 6/27 MP: 5/5 541 | D:1 | HP: 5/27 [jackal (2)] 544 | D:1 | HP: 1/27 [jackal (3)] 546 | D:1 | Slain by a jackal Message History The hobgoblin is almost dead. The hobgoblin hits you but does no damage. A jackal comes into view. You completely miss the hobgoblin. The hobgoblin is almost dead. The jackal barks! The hobgoblin hits you but does no damage. A jackal comes into view. The jackal barks! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal barks! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The hobgoblin barely misses you. A rat comes into view. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! A jackal comes into view. You closely miss the jackal. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. Your headbutt misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. Your headbutt misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. Your headbutt misses the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is severely wounded. Your transformation is almost over. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You aren't carrying any potions. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A bat comes into view. As you read the scroll labeled IRGHAM PIRAMPOCSU, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The jackal barely misses you. As you read the scroll labeled DUD HUELYSEMUIS, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Your horns disappear. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... Vault maps used: D:1: dpeg_arrival_rooms_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.6 | 7.8 | 154.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.6 | 7.8 | 154.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished.