Version: Dungeon Crawl Stone Soup 0.19.0-24-gb05acd6 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.19 -name woodrow -rc /dgldir/rcfiles/crawl-0.19/woodrow.rc -macro /dgldir/rcfiles/crawl-0.19/woodrow.macro -morgue /dgldir/morgue/woodrow/ -webtiles-socket /crawl-master/webserver/sockets/woodrow:2016-11-22.03:07:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.19(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce963]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.19(_Z13do_crash_dumpv+0x2f2) [0x5d5cd2]: do_crash_dump() /usr/games/crawl-0.19(_Z20crash_signal_handleri+0x9c) [0x5cebfc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f7376e944c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f7376f43100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f7376ed7313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f7376ed71da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f7376ed7c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f7376eab016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f7376ea5c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f7376f658cb]: /usr/games/crawl-0.19(_Z3endibPKcz+0x219) [0x66b339]: end(int, bool, char const*, ...) /usr/games/crawl-0.19(_Z9save_gamebPKc+0x160) [0x68dd20]: save_game(bool, char const*) /usr/games/crawl-0.19() [0xbaaba3] /usr/games/crawl-0.19() [0xbaba75] /usr/games/crawl-0.19(main+0x2eb) [0xbaf06b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7376e7f76d]: /usr/games/crawl-0.19() [0x534a59] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 20 2016 at 03:22:18 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.19/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.19/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.19/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 35, depth = 1 Level id: Desolation Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 20 Level vaults: desolation_of_salt [desolation_ruin_twins_wrecked, desolation_ruin_nicolae_rundown_chambers, desolation_ruin_nicolae_armoury_wrecked] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. An ironbrand convoker comes into view. It is wielding a dire flail. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ironbrand convoker Aim: an ironbrand convoker, wielding a dire flail and wearing a ring mail (salt, hasn't noticed you) The iron shot hits the ironbrand convoker. You kill the ironbrand convoker! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 22! You start resting. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. The halazid warlock shouts! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - halazid warlock Aim: a halazid warlock The iron shot hits the halazid warlock. The halazid warlock is severely damaged. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - halazid warlock Aim: a halazid warlock (severely damaged) The iron shot hits the halazid warlock. You destroy the halazid warlock! Vehumet accepts your kill. You feel your power returning. You have reached level 22! You start resting. Magic restored. You are feeling very hungry. Things that are here: a club; a glowing robe Things that are here: a dire flail; a ring mail You start eating one of the 6 fruits. Mmm - a full handful of blackberries! A ragged hierophant comes into view. It is wielding a rapier. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe The iron shot hits the ragged hierophant. The ragged hierophant is moderately wounded. The ragged hierophant gestures at you while chanting. A blast of power from the earth strikes you! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (moderately wounded) The iron shot hits the ragged hierophant. The ragged hierophant is severely wounded. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (severely wounded) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. Things that are here: a rapier; a robe; a human corpse You butcher the human corpse. C - 2 chunks of flesh Things that are here: a rapier; a robe You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a box of beasts. Found a smoking leather armour and a steaming crystal amulet. Things that are here: a vampiric demon blade; a ring mail; a human skeleton Found a sparkling lead ring, a glowing mace and an opalescent robe. Your pack is full. You see here a sparkling lead ring. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 helmet. You see here a glowing mace. You start waiting. Eating one of 2 chunks of flesh. You start eating one of the 2 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. X - a sparkling lead ring Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You remove your ring of magical power. You feel your magic capacity decrease. You feel slightly jumpy. W - the ring of Cyucsum (right hand) {*Tele MR++} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or M - a ring of magical power > or W - the ring of Cyucsum {*Tele MR++} You remove the ring of Cyucsum {*Tele MR++}. You feel agile. X - the ring of Vufroa (right hand) {rF+ Dex+4} As you read the scroll of identify, it crumbles to dust. G - the amulet of Jebill {Spirit *Drain Str+7 Slay+3} As you read the scroll of identify, it crumbles to dust. I - the amulet "Paduebepa" {Gourm rN+ SInv} You see here an opalescent robe. You can't carry that many items. Found an opalescent robe. You see here a smoking leather armour. You see here an opalescent robe. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You remove your +3 amulet of reflection. K - an amulet of rage (around neck) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You remove your amulet of rage. You drop an uncursed amulet of rage. You see here an opalescent robe. K - an opalescent robe Put on which piece of jewellery? (? for menu, Esc to quit) s - a +3 amulet of reflection (around neck) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 pair of boots of flying. You see here a smoking leather armour. z - a smoking leather armour Your pack is full. You see here a steaming crystal amulet. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll of identify, it crumbles to dust. K - the +0 robe of the Game of Kings {Dex-5 SInv Stlth+} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 robe of the Game of Kings {Dex-5 SInv Stlth+}. K - a steaming crystal amulet As you read the scroll of identify, it crumbles to dust. K - the amulet "Nuogocwo" {Spirit rPois rC+} You see here an opalescent robe. You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +6 scale mail of Riwatradi {Str+4 Dex+3}. x4 You finish taking off the +6 scale mail of Riwatradi {Str+4 Dex+3}. You start putting on your armour. You continue putting on your smoking leather armour. x5 You finish putting on the cursed +0 leather armour of Devotion {rC+ rN++}. Oops, that feels deathly cold. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +0 leather armour of Devotion {rC+ rN++}. x4 You finish taking off the +0 leather armour of Devotion {rC+ rN++}. You start putting on your armour. You continue putting on the +6 scale mail of Riwatradi {Str+4 Dex+3}. x5 You finish putting on the +6 scale mail of Riwatradi {Str+4 Dex+3}. You drop the +2 robe "Ytantek" {+Inv rN+ Int-5}. n - an opalescent robe A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt, resting) The magic dart hits the saltling. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +6 scale mail of Riwatradi {Str+4 Dex+3}. x4 You finish taking off the +6 scale mail of Riwatradi {Str+4 Dex+3}. You start putting on your armour. You continue putting on your opalescent robe. x5 You finish putting on the +1 robe "Giyh" {Str+7 Int-3 Dex+2}. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +1 robe "Giyh" {Str+7 Int-3 Dex+2}. x4 You finish taking off the +1 robe "Giyh" {Str+7 Int-3 Dex+2}. You start putting on your armour. You continue putting on the +6 scale mail of Riwatradi {Str+4 Dex+3}. x5 You finish putting on the +6 scale mail of Riwatradi {Str+4 Dex+3}. A saltling and a servant of whispers come into view. The servant of whispers invokes the aid of its god against you. The bolt of lightning misses you. A ragged hierophant comes into view. It is wielding a long sword of pain. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - servant of whispers Aim: a servant of whispers, wielding a spear and wearing a robe (salt) The iron shot hits the servant of whispers. The servant of whispers is severely wounded. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - servant of whispers Aim: a servant of whispers, wielding a spear and wearing a robe (severely wounded) The iron shot hits the servant of whispers. You kill the servant of whispers! Vehumet accepts your kill. The ragged hierophant mumbles some strange words. The ragged hierophant begins to accept its allies' injuries. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (sheltered from injuries) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a long sword of pain and wearing a robe (moderately wounded) The iron shot hits the ragged hierophant. The ragged hierophant is almost dead. The ragged hierophant mumbles some strange words. The ragged hierophant begins to accept its allies' injuries. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword of pain and wearing a robe (almost dead) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Things that are here: a spear; a robe; a human corpse You butcher the human corpse. C - 4 chunks of flesh Things that are here: a spear; a robe; a human skeleton Things that are here: a long sword of pain; a robe You start resting. Magic restored. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt) The iron shot hits the saltling. The saltling is almost destroyed. The saltling hits you! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - saltling Aim: a saltling (salt, severely damaged) The iron shot misses the saltling. The saltling hits you but does no damage. You block the saltling's attack. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - saltling Aim: a saltling (salt, severely damaged) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. The saltling is severely damaged. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - saltling Aim: a saltling (salt, severely damaged) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You hear a shout! A guardian serpent and an ironbrand convoker come into view. The guardian serpent coils itself and waves its upper body at you. The bolt of poison hits you! You resist. The guardian serpent casts a spell. The ironbrand convoker blinks! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling Okay, then. Welcome back, woodrow the Gargoyle Wizard. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - guardian serpent Aim: a guardian serpent The iron shot hits the guardian serpent. You kill the guardian serpent! Vehumet accepts your kill. You feel your power returning. The saltling hits you but does no damage. The ironbrand convoker closely misses you. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ironbrand convoker Aim: an ironbrand convoker, wielding a great mace and wearing a scale mail (salt) The iron shot hits the ironbrand convoker. You kill the ironbrand convoker! Vehumet accepts your kill. You feel your power returning. You block the saltling's attack. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Things that are here: a great mace; a scale mail; a human corpse You butcher the human corpse. C - 7 chunks of flesh (gained 3) Things that are here: a great mace; a scale mail; a human skeleton You see here a guardian serpent corpse. You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating one of 3 chunks of flesh. You start eating one of the 3 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. You start resting. Magic restored. The imperial myrmidon shouts! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - imperial myrmidon Aim: an imperial myrmidon, wielding a scimitar and wearing a leather armour The iron shot hits the imperial myrmidon. The imperial myrmidon is severely wounded. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - imperial myrmidon Aim: an imperial myrmidon, wielding a scimitar and wearing a leather armour (severely wounded) The iron shot hits the imperial myrmidon. You kill the imperial myrmidon! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a scimitar; a leather armour; a human corpse You butcher the human corpse. C - 5 chunks of flesh (gained 3) Things that are here: a scimitar; a leather armour 2 saltlings come into view. A ragged hierophant comes into view. It is wielding a long sword. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A peacekeeper and a ragged hierophant come into view. The peacekeeper roars a battlecry! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - peacekeeper Aim: a peacekeeper The iron shot hits the peacekeeper. You destroy the peacekeeper! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The ragged hierophant casts a spell. The ragged hierophant begins to accept its allies' injuries. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe The iron shot hits the ragged hierophant. The ragged hierophant is heavily wounded. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (heavily wounded) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (unusually strong) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (unusually strong) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Some of the chunks of flesh in your inventory have rotted away. You start resting. The ragged hierophant shouts! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing a robe The iron shot hits the ragged hierophant. The ragged hierophant is moderately wounded. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing a robe (moderately wounded) The iron shot misses the ragged hierophant. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing a robe (moderately wounded) The iron shot hits the ragged hierophant. The ragged hierophant is severely wounded. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing a robe (severely wounded) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. Things that are here: a long sword; a robe; a human corpse You butcher the human corpse. C - 5 chunks of flesh (gained 2) Things that are here: a long sword; a robe You start resting. A saltling comes into view. You start resting. Magic restored. Things that are here: a rapier; a robe 2 saltlings come into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - saltling Fragment what (e.g. wall or brittle monster)?: a saltling (resting) The saltling shatters! You blow up the saltling! Vehumet accepts your kill. You feel your power returning. Some of the chunks of flesh in your inventory have rotted away. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A saltling comes into view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt, hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. A saltling and a halazid warlock come into view. A saltling comes into view. Welcome back, woodrow the Gargoyle Wizard. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - halazid warlock Aim: a halazid warlock (hasn't noticed you) The iron shot hits the halazid warlock. The halazid warlock is almost destroyed. The halazid warlock shouts! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - halazid warlock Aim: a halazid warlock (almost destroyed) The iron shot hits the halazid warlock. You destroy the halazid warlock! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A halazid warlock comes into view. The halazid warlock shouts! A peacekeeper comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - halazid warlock Aim: a halazid warlock The iron shot hits the halazid warlock. The halazid warlock is almost destroyed. The peacekeeper roars! The peacekeeper moves out of view. The halazid warlock gestures wildly while chanting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - halazid warlock Aim: a halazid warlock (almost destroyed) Okay, then. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - halazid warlock Aim: a halazid warlock (almost destroyed) The bolt of fire hits the saltling. You destroy the saltling! The bolt of fire hits the halazid warlock. You destroy the halazid warlock! Vehumet accepts your kill. You feel your power returning. The ironbrand convoker dissolves into shadows! The saltling dissolves into shadows! x2 Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - peacekeeper Aim: a peacekeeper The iron shot hits the peacekeeper. You destroy the peacekeeper! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Eating one of 2 chunks of flesh. You start eating one of the 2 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. A saltling comes into view. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (resting) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. A ragged hierophant comes into view. It is wielding a long sword. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing an embroidered robe (hasn't noticed you) The iron shot hits the ragged hierophant. The ragged hierophant is heavily wounded. The ragged hierophant shouts! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing an embroidered robe (heavily wounded) The iron shot hits the ragged hierophant. The ragged hierophant is almost dead. The ragged hierophant gestures at you while chanting. A blast of power from the earth strikes you! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing an embroidered robe (almost dead) The iron shot misses the ragged hierophant. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a long sword and wearing an embroidered robe (almost dead) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. A saltling comes into view. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A saltling is nearby! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. All of the chunks of flesh in your inventory have rotted away. You start resting. Magic restored. Things that are here: a long sword; an embroidered robe; a human corpse You butcher the human corpse. C - 2 chunks of flesh Things that are here: a long sword; an embroidered robe; a human skeleton Found a bound lead ring and a glowing flail. Found an antique book. Your pack is full. You see here the Incunabulum of Glacial Flight. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 robe of magic resistance. Search for what [? for help]? staff Unknown command. U - the Incunabulum of Glacial Flight You see here a glowing flail. Your pack is full. You see here a bound lead ring. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of magical power. D - a bound lead ring Found the ring of the Mage {Wiz MR++ Int+3}. Found a runed trident. Found two items. Your pack is full. You see here the ring of the Mage {Wiz MR++ Int+3}. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of protection from magic. p - the ring of the Mage {Wiz MR++ Int+3} You see here a runed trident. Your pack is full. You see here the Tome of Feathers and Ignition. You see here the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of digging {zapped: 2}. O - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} Your pack is full. You see here the Tome of Feathers and Ignition. Okay, then. Welcome back, woodrow the Gargoyle Wizard. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. As you read the scroll of identify, it crumbles to dust. D - the ring "Oliviorr" {+Fly rPois Str+3} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Search for what [? for help]? ring You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You can't carry that many items. You see here a runed trident. Your pack is full. You see here the Tome of Feathers and Ignition. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of magical power. e - the Tome of Feathers and Ignition Things that are here: an embroidered robe; a long sword; a human skeleton A ragged hierophant comes into view. It is wielding a rapier. Cast which spell? (? or * to list) Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (salt, resting) The iron shot hits the ragged hierophant. The ragged hierophant is heavily wounded. The ragged hierophant shouts! You hear a shout! Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (salt, heavily wounded) The iron shot hits the ragged hierophant. The ragged hierophant is almost dead. The ragged hierophant hits you with a rapier. 2 saltlings come into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - ragged hierophant Aim: a ragged hierophant, wielding a rapier and wearing a robe (salt, almost dead) The iron shot hits the ragged hierophant. You kill the ragged hierophant! Vehumet accepts your kill. You feel your power returning. The saltling misses you. You riposte. You hit the saltling. You freeze the saltling. The saltling is lightly damaged. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (salt, lightly damaged) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. The saltling hits you but does no damage. A servant of whispers comes into view. It is wielding a club. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - servant of whispers Aim: a servant of whispers, wielding a club and wearing a robe (salt) The iron shot hits the servant of whispers. The servant of whispers is severely wounded. The servant of whispers invokes the aid of its god against you. The bolt of lightning hits you! You resist. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - servant of whispers Aim: a servant of whispers, wielding a club and wearing a robe (salt, severely wounded) The iron shot hits the servant of whispers. You kill the servant of whispers! Vehumet accepts your kill. You feel your power returning. Things that are here: a club; a robe; a human corpse You butcher the human corpse. C - 6 chunks of flesh (gained 4) Things that are here: a club; a robe You start resting. HP restored. You start resting. Some of the chunks of flesh in your inventory have rotted away. Things that are here: a rapier; a robe Things that are here: a club; a robe You start resting. Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. Things that are here: a rapier; a robe Things that are here: a club; a robe A guardian serpent comes into view. The guardian serpent shouts! A saltling comes into view. The guardian serpent coils itself and waves its upper body at you. The bolt of poison hits you! You resist. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - guardian serpent Aim: a guardian serpent The iron shot misses the guardian serpent. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f/p - guardian serpent Aim: a guardian serpent The iron shot hits the guardian serpent. You kill the guardian serpent! Vehumet accepts your kill. You feel your power returning. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You see here a guardian serpent corpse. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - saltling Fragment what (e.g. wall or brittle monster)?: a saltling The saltling shatters! You blow up the saltling! Vehumet accepts your kill. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. A saltling comes into view. Casting: Iron Shot Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot Press: ? - help, Shift-Dir - straight line, f - saltling Aim: a saltling (hasn't noticed you) The iron shot hits the saltling. You destroy the saltling! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [woodrow] Species: Gargoyle Job: Wizard HP: 143/143; mods: 0/0 MP: 48/48; mod: 0 Stats: 17 (17) 33 (33) 17 (17) Position: (11, 61), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 11 | 2940 | 39/630 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 4 | 470 | 50/210 Dodging | X | 0 | 0 | 2 | 401 | 189/212 Stealth | X | 0 | 0 | 6 | 837 | 95/247 Shields | X | 0 | 0 | 4 | 420 | 0/210 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 17 | 11987 | 749/1605 Conjurations | X | 1 | 33 | 22 | 15201 | 318/1766 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 51 | 51/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 51 | 51/59 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 15 | 7300 | 250/1150 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 33 | 19 | 9840 | 1143/1167 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #4: 630169 #12: 4151 #13: 1971 #22: 1 #23: 70149 #24: 63812283 #27: 117092 #49: 4497 #59: 1 Mutations: big wings: 1 (innate) icy blue scales: 1 thin metallic scales: 1 thin skeletal structure: 1 low mp: 1 negative energy resistance: 1 (innate) sense surroundings: 1 regeneration: 1 robust: 1 electricity resistance: 1 (innate) wild magic: 1 unbreathing: 1 (innate) evolution: 1 petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #45: +11 long sword of Yqeak {freeze, Str+2 Int+4} eq slot #1, inv slot #7: +2 cloak of invisibility eq slot #2, inv slot #26: +1 helmet of see invisible eq slot #3, inv slot #50: +3 pair of gauntlets of War {Slay+5} eq slot #4, inv slot #51: +0 pair of boots of running eq slot #5, inv slot #16: +3 buckler of fire resistance eq slot #6, inv slot #19: +6 scale mail of Riwatradi {Str+4 Dex+3} eq slot #7, inv slot #38: ring of magical power eq slot #8, inv slot #49: ring of Vufroa {rF+ Dex+4} eq slot #9, inv slot #18: +3 amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #######.................. #######...§..§§..§....... *#######..§§§§.§§§§....... #######...§§§..§§§....... #######.§§§§§§§§§§§...... * #######.§§§§, §§ ....... #######...§§ ,, #..#... #######..§.§, #...... * #######.@§§§§ , ,....... #######.§§§§§, ....... ** ############## ####### ################ ####### ################ ####### **################ *### ################ * # *############### * *** clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (13, 29): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 1 at (16, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 2 at (29, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 3 at (30, 48): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 4 at (49, 47): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 5 at (50, 11): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 6 at (50, 24): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 7 at (56, 36): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 8 at (58, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} Lua marker 9 at (64, 12): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 5 size_max: 5 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 0 type: turn buildup_turns: 0 sub_type: countdown delay_min: 0 listener_only: false delay_max: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: salt props: walk_dist: 3 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>