Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 3288335858222503527 0 withersans the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Mar 19, 2019. Safely got out of the dungeon. The game lasted 00:00:05 (1 turns). withersans the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . b - +0 shortbow rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 24 arrows (quivered) Armour e - a +0 robe (worn) Miscellaneous a - a box of beasts Skills: + Level 2.0 Fighting Level 1.0 Maces & Flails + Level 1.5 Armour + Level 2.6 Spellcasting + Level 1.0 Poison Magic + Level 1.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 22% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ignite Poison Fire/Tmut/Pois #....... 56% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, withersans the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled VODAXI BARGHOMOPA. Found a staircase leading out of the dungeon. You begin with the following items: a box of beasts, a +0 shortbow, 24 arrows, a +0 robe; and the following spell memorised: Sting; and the following spells available to memorise: Ignite Poison. Okay, then. Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##≈ ≈≈≈♣ #♣♣♣..### +.....?@# #♣♣♣..### ≈≈≈♣ ##≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | withersans the Mummy Wanderer began the quest for the Orb. 0 | D:1 | withersans set off with the following items: a box of | beasts, a +0 shortbow, 24 arrows, a +0 robe; and the | following spell memorised: Sting; and the following spells | available to memorise: Ignite Poison 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon.