Dungeon Crawl Stone Soup version 0.20-a0-1117-g62da73f (webtiles) character file. 0 withersans the Gusty (level 1, 13/13 HPs) Began as a Vampire Wanderer on May 9, 2017. Safely got out of the dungeon. The game lasted 00:00:12 (1 turns). withersans the Gusty (Vampire Wanderer) Turns: 1, Time: 00:00:12 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15/48) Potions f - a potion of blood Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - Sif Muna's Collected Works on Cold Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 Skills: + Level 1.5 Stealth + Level 2.0 Spellcasting Level 2.1 Necromancy Level 1.1 Transmutations Level 3.0 Air Magic + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, withersans the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+# #@..# ###+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | withersans the Vampire Wanderer began the quest for the Orb. 0 | D:1 | withersans set off with: a book of Necromancy, Sif Muna's Collected Works on Cold, a wand of random effects (15/48), a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: erik_arrival_triangle_medium