Dungeon Crawl Stone Soup version 0.20-a0-1050-g57248f3 (webtiles) character file. 1 withersans the Skirmisher (level 1, 19/19 HPs) Began as a Draconian Monk on Apr 25, 2017. Got out of the dungeon alive. The game lasted 00:00:49 (100 turns). withersans the Skirmisher (Draconian Monk) Turns: 100, Time: 00:00:49 Health: 19/19 AC: 4 Str: 11 XL: 1 Next: 16% Magic: 1/1 EV: 13 Int: 12 God: Gold: 20 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, clever 1, inhibited regeneration, weak 1, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Comestibles b - a bread ration Skills: + Level 3.2 Fighting + Level 3.1 Short Blades + Level 2.6 Dodging + Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your mind is acute. (Int +2) You do not regenerate when monsters are visible. You are weak. (Str -2) Message History d - an inky potion It was a potion of magic. Magic courses through your body. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel weaker. You feel clever. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You now have 11 gold pieces. You now have 20 gold pieces (gained 9). Found 13 poisoned needles. A rat comes into view. A rat is nearby! The rat is too close now for your liking. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣............# ♣#..#..P.P.P.# #..#...P.P..# #r.#8.P.P...# #..#.P(P....# #..#......P.# #'##........# ##..########## #@...#......# #....'.(....# ##..######### #### You could see a rat. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | withersans the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 43 | D:1 | Gained mutation: You do not regenerate when monsters are visible. [potion of mutation] 43 | D:1 | Gained mutation: You are weak. (Str -2) [potion of mutation] 43 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 100 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, minmay_box_of_dots Action || total -------------------------++------- Melee: Short sword || 3 Use: Potion || 2 Armor: Skin || 1 Dodge: Dodged || 2