Dungeon Crawl Stone Soup version 0.24-a0-201-gf205589 (webtiles) character file. Game seed: 4775408640735209311 28 wirefist the Vexing (level 2, 0/20 HPs) Began as a Vampire Enchanter on Mar 24, 2019. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1975 turns). wirefist the Vexing (Vampire Enchanter) Turns: 1975, Time: 00:03:13 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 5/5 EV: 13 Int: 17 God: Gold: 148 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, non-regenerating A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 short sword Armour b - a +0 robe (worn) f - a cursed +0 leather armour Scrolls g - a scroll of enchant weapon {unknown} h - a scroll of remove curse {unknown} Potions c - a potion of curing {unknown} d - 6 potions of blood Skills: + Level 0.7 Fighting + Level 1.7 Short Blades + Level 2.5 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting + Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You do not heal naturally. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. You bite the adder, but do no damage. The adder is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You die... ####### #..#.. #..#.########## ......#.#.... #.#.#.#.##.# .######.#...#...S# .............>..@# ###..........##.# #.##....##.##.### #......[##'##...# ######......#...# ####......#.### .# #..)......#.. .# #.##.......... .# #.############# You could see an adder. Vanquished Creatures An adder (D:2) An ooze (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:2) 5 kobolds A rat (D:1) 15 creatures vanquished. Vanquished Creatures (others) 2 toadstools (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wirefist the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | You fall through a shaft! 86 | D:1 | Found a glowing golden altar of the Shining One. 974 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1973 | D:2 | HP: 1/20 [adder (3)] 1975 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, minmay_gold_behind_fungi, tso_metal_star D:2: layout_basic, first_ration, led_sif_pool Action || total -------------------------++------- Melee: Dagger || 55 Bite || 3 Stab: Sleeping || 7 Armor: Robe || 4 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------