Dungeon Crawl Stone Soup version 0.18-a0-1490-g504aa14 (console) character file. 8 wheals the Insei (level 2, 0/27 HPs) Began as a Hill Orc Monk on Mar 3, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (252 turns). wheals the Insei (Hill Orc Monk) Turns: 252, Time: 00:00:32 Health: 0/27 AC: 2 Str: 13 XL: 2 Next: 8% Magic: 2/2 EV: 13 Int: 10 God: Gold: 18 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of fear {unknown} Comestibles b - a bread ration Skills: + Level 4.0 Fighting + Level 2.6 Dodging - Level 1.5 Stealth - Level 4.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the giant newt! No target in view! No target in view! You open the door. There is an open door here. A rat comes into view. Found 15 gold pieces. The rat closely misses you. You closely miss the rat. The rat closely misses you. x2 You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You now have 18 gold pieces (gained 15). A kobold comes into view. The kobold barely misses you. You closely miss the kobold. You punch the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! 3 jackals come into view. A jackal comes into view. The jackal barks! x2 The jackal closely misses you. You completely miss the jackal. The jackal barks! The jackal bites you. You barely miss the jackal. Your punch misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. You punch the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. All of the chunks of flesh in your inventory have rotted away. You hit the jackal but do no damage. You punch the jackal. You kill the jackal! Your Fighting skill increases to level 4! You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.... ### #.... ..# #.... #.# #...###.### ........ #####.##.# #........######## #...........@h†.# ####.......#######.# #..........#.....#.# #.#........#..<..#.######## #.#ℸ####...#.....#h........ #....#####.#.###.##........ #........#.#.#÷#.##.####### #....###.#.#.###.##.# ##.######.#.#.....#... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A giant newt (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 247 | D:1 | Reached XP level 2. HP: 10/27 MP: 2/2 252 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 38 Unarmed || 2 Vault maps used: D:1: nicolae_arrival_memento_mori, minmay_newt_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.2 | 8.9 | 90.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.2 | 8.9 | 90.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------