Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 32 wheals the Ducker (level 3, -2/22 HPs) Began as a Deep Elf Monk on Nov 16, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (1816 turns). wheals the Ducker (Deep Elf Monk) Turns: 1816, Time: 00:04:42 Health: -2/22 AC: 2 Str: 8 XL: 3 Next: 10% Magic: 5/5 EV: 15 Int: 15 God: Gold: 53 SH: 0 Dex: 17 Spells: 0 memorised, 2 levels left rFire + . . SeeInvis . a - +0 short sword rCold + . . Clarity . g - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (-2 -> -9), resistant, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) e - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) i - a +0 hand axe (You found it on level 1 of the Dungeon) k - a +0 whip (You found it on level 1 of the Dungeon) m - a +0 hand axe (You found it on level 1 of the Dungeon) q - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) r - a +0 club (You took it off a goblin on level 1 of the Dungeon) s - a +0 mace (You found it on level 1 of the Dungeon) t - a +0 spear (You found it on level 1 of the Dungeon) u - a +0 club (You took it off a goblin on level 1 of the Dungeon) v - a +0 club (You took it off a goblin on level 1 of the Dungeon) w - a +0 club (You found it on level 1 of the Dungeon) y - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) A - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) C - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) E - a +0 club (You took it off a goblin on level 1 of the Dungeon) Missiles d - 15 sling bullets h - 35 arrows l - 37 stones (quivered) o - 23 poisoned arrows G - 14 bolts Armour g - a +0 robe (worn) D - a +0 robe (You took it off a goblin on level 1 of the Dungeon) F - a cursed +0 robe (You took it off a goblin on level 1 of the Dungeon) Scrolls c - 2 scrolls of enchant weapon {unknown} f - a scroll of remove curse {unknown} n - a scroll of enchant armour {unknown} p - a scroll of fog {unknown} Potions B - a potion of flight {unknown} Comestibles b - a bread ration z - a meat ration Skills: + Level 2.9 Fighting + Level 4.5 Dodging - Level 2.4 Stealth - Level 3.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. l - 32 stones (gained 1) l - 33 stones (gained 1) l - 34 stones (gained 1) l - 36 stones (gained 2) l - 37 stones (gained 1) l - 38 stones (gained 1) l - 39 stones (gained 1) l - 40 stones (gained 1) A jackal comes into view. Throwing (i - inventory): l - 40 stones (quivered) Aim: a jackal (resting) You throw a stone. The stone hits the jackal but does no damage. The jackal barks! The jackal moves out of view. No target in view! No target in view! No target in view! An adder and a jackal come into view. The jackal barks! There is an open door here. Throwing (i - inventory): l - 39 stones (quivered) Aim: a jackal You throw a stone. The stone closely misses the jackal. The stone barely misses the jackal. The stone barely misses the adder. A kobold comes into view. It is wielding a short sword. Throwing (i - inventory): l - 38 stones (quivered) Aim: a jackal You throw a stone. The stone barely misses the jackal. The kobold shouts! The stone hits the jackal but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. Your punch misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal. You kill the jackal! The adder misses you. You hit the adder. The adder is moderately wounded. The adder completely misses you. A jackal comes into view. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The jackal barks! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Drink which item? (? for menu, Esc to quit) It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... .....# ####.# .(. .....# ... ###### ..# ########.# #(# .........# #h# #........# #K# #........# #S# .........#######e####.# #######.........>....... ♣#♣#♣#♣.♣.♣........####. ...................# ♣#♣#♣#♣.♣.♣........# #........##+## #........# #.......... #........### You could see an adder, a jackal and a kobold. Vanquished Creatures A giant gecko (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds (D:1) A ball python (D:1) 3 giant newts (D:1) 5 goblins (D:1) 6 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals the Deep Elf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 510 | D:1 | Reached skill level 4 in Dodging 516 | D:1 | Reached XP level 2. HP: 18/18 MP: 4/4 1333 | D:1 | Reached XP level 3. HP: 7/22 MP: 5/5 1816 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Hand axe || 28 Short sword || 96 Throw: Stone || 40 Use: Potion || 2 Stab: Sleeping || 2 Eat: Chunk || 2 Vault maps used: D:1: minmay_arrival_glassed_features D:2: lemuel_round_altar, overflow_temple_1_default, serial_forest, infiniplex_forest_join, infiniplex_forest_lined_3, infiniplex_forest_diagonal, infiniplex_forest_end_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_medium Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.9 | 4.0 | 327.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.9 | 4.0 | 327.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------