Dungeon Crawl Stone Soup version 0.17.0-15-g6d90897 (console) character file. 8 wheals the Ducker (level 2, -4/18 HPs) Began as a Deep Elf Abyssal Knight on Nov 10, 2015. Was a Follower of Lugonu. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (463 turns). wheals the Ducker (Deep Elf Abyssal Knight) Turns: 463, Time: 00:00:40 Health: -4/18 AC: 3 Str: 9 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 1 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +1 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles e - 36 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls g - a scroll of magic mapping {unknown} Comestibles c - 2 bread rations f - a beef jerky Skills: + Level 2.6 Fighting - Level 1.7 Long Blades - Level 0.7 Armour + Level 2.9 Dodging - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the goblin! Lugonu accepts your kill. No target in view! Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. d - 4 chunks of flesh (gained 2) Things that are here: a dagger; a goblin skeleton You now have 1 gold piece. Found a hunting sling. A jackal comes into view. The jackal barks! A jackal is nearby! Found a dagger. A jackal comes into view. The jackal barks! The jackal barely misses you. You completely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. The jackal bites you. The jackal closely misses you. You slash the jackal! You kill the jackal! Lugonu accepts your kill. The jackal barely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! Lugonu accepts your kill. No target in view! You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 HP restored. f - a beef jerky Found 15 stones. A giant cockroach comes into view. Autopickup is now off. Autopickup is now on. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! Lugonu accepts your kill. No target in view! No target in view! Found a scroll labeled SAKHLAI DEAN. You see here 15 stones. e - 15 stones c - 2 bread rations (gained 1) g - a scroll labeled SAKHLAI DEAN A rat comes into view. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. The rat is severely wounded. The rat misses you. The rat bites you. You hit the rat. You kill the rat! Lugonu accepts your kill. You have reached level 2! You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. e - 37 stones (gained 22) A gnoll comes into view. Press: ? - help, v - describe, . - travel Here: a gnoll The floor. Throwing (i - inventory): e - 37 stones (quivered) Aim: a gnoll You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you. You slash the gnoll! The gnoll is severely wounded. The gnoll hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you! You die... #..######## .##### #.......... ..... #.######### #... #.# #####... # #.# ....(..####...# #.# #.........# ..# ##.####...# .###.# # #g# # .#..>. #.####e# .#.#.#. #....#.#####. .#.#.#.#######.......... .#.#.#....#............. .#.#.# #..#.###...####.# .....###..#.# ##### ............# ##.#######.## #.# #.# You could see a gnoll. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | wheals the Deep Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 21 | D:1 | Escaped the Abyss 375 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 463 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Falchion || 27 Throw: Stone || 1 Vault maps used: D:1: onia_arrival_larder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.2 | 10.8 | 55.5 Dungeon | 79.3 | 79.3 | 0.0 | 9.1 | 13.6 | 88.0 Abyss | 20.7 | 20.7 | 0.0 | 0.0 | 0.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------