Dungeon Crawl Stone Soup version 0.17-a0-411-gd4fac0c (console) character file. 91 wheals the Conjurer (level 4, 0/30 HPs) Began as a Mummy Venom Mage on Apr 2, 2015. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (2309 turns). wheals the Conjurer (Mummy Venom Mage) Turns: 2309, Time: 00:03:27 Health: 0/30 AC: 2 Str: 11 XL: 4 Next: 33% Magic: 0/6 EV: 12 Int: 15 God: Gold: 39 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . i - +0 whip rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR +.... (no amulet) Stlth ++........ (no ring) f - ring of protection from magic @: somewhat resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand weapons i - a +0 whip (weapon) (You took it off an orc on level 3 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of protection from magic (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking d - a scroll of remove curse {unknown} e - 3 scrolls of identify g - 3 scrolls of teleportation {unknown} h - 2 scrolls of enchant weapon {unknown} Books b - a Young Poisoner's Handbook Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 3.3 Conjurations - Level 3.2 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 8% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: an orc, wielding a whip and wearing a leather armour (moderately wounded, poisoned) The sting misses the orc. * * * LOW MAGIC WARNING * * * The bat closely misses you. The adder moves out of view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The bat barely misses you. The orc completely misses you. You kill the orc! The bat hits you. The bat hits you but does no damage. The adder bites you. There is a stone staircase leading up here. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Aim: an adder The sting misses the adder. * * * LOW MAGIC WARNING * * * The bat hits you. The bat hits you but does no damage. The adder bites you. Throwing (i - inventory): i - 5 javelins (quivered) Aim: an adder You throw a javelin. The javelin barely misses the adder. The bat hits you but does no damage. The adder closely misses you. The adder barely misses you. Throwing (i - inventory): i - 4 javelins (quivered) Aim: an adder You throw a javelin. The javelin hits the adder. The adder is lightly wounded. The bat hits you. The adder closely misses you. Throwing (i - inventory): i - 3 javelins (quivered) Aim: an adder (lightly wounded) You throw a javelin. The javelin closely misses the adder. The bat misses you. The adder closely misses you. Throwing (i - inventory): i - 2 javelins (quivered) Aim: an adder (lightly wounded) You throw a javelin. The javelin barely misses the adder. The adder bites you. The bat barely misses you. Throwing (i - inventory): i - a javelin (quivered) Aim: an adder (lightly wounded) You throw a javelin. The javelin closely misses the adder. The bat hits you. The adder closely misses you. The adder barely misses you. A bat comes into view. The bat moves out of view. The bat hits you but does no damage. The adder bites you. The bat closely misses you. The adder barely misses you. Things that are here: a whip; a leather armour i - a whip The bat completely misses you. The adder bites you but does no damage. The bat barely misses you. The adder closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 whip (weapon) The bat barely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Aim: an adder (lightly wounded) The sting misses the adder. * * * LOW MAGIC WARNING * * * The bat barely misses you. The bat hits you. The adder barely misses you. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * A centaur comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The adder closely misses you. The bat hits you but does no damage. x2 The adder barely misses you. The bat closely misses you. There is a stone staircase leading up here. The bat hits you but does no damage. The bat barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The bat hits you but does no damage. The bat misses you. The bat barely misses you. The bat hits you but does no damage. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Aim: a bat The sting hits the bat. The bat is poisoned. The bat is heavily wounded. * * * LOW MAGIC WARNING * * * You kill the bat! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is lightly wounded. The adder completely misses you. You miss the adder. The adder is lightly wounded. The adder bites you. You die... #.....###### #.# #..........# #.# ###........# #.# #........# #.# ##>####### #.# #.# #.# #.# #(# #.###############.# #.....SM..........# #.##############..# ####...........#..# #.#########.#..# #.#...# #.#..# #.#.#)# #.#..# #.#.#.# #.#.(# #.#.#.#####.#..# #.#..<#.....#..# You could see an adder. Vanquished Creatures 4 adders (D:2) A giant mite (D:2) 2 worms (D:2) An orc (D:3) 3 ball pythons (D:1 D:2) 2 giant cockroaches (D:1) 2 goblins (D:2 D:3) 6 hobgoblins (D:1 D:2) 6 kobolds (D:1 D:2) 5 bats (D:1 D:2) 3 giant newts (D:1 D:2) A quokka (D:2) 7 rats (D:1 D:2 D:3) 43 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Mummy Venom Mage, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Reached skill level 1 in Conjurations 567 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 1422 | D:2 | Reached XP level 3. HP: 11/24 MP: 0/5 1876 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/6 2294 | D:3 | Noticed a centaur 2309 | D:2 | Slain by an adder Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Whip | | 2 || 2 Throw: Javelin | | 5 || 5 Cast: Sting | 68 | 23 || 91 Use: Scroll | 1 | || 1 Vault maps used: D:1: dpeg_arrival_rhombus, minmay_misc_feat_x, minivault_25 D:3: bloody_trog Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 7.5 | 11.1 | 165.3 Dungeon | 100.0 | 100.0 | 0.4 | 7.5 | 11.1 | 165.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.3 +-------+-------+-------+-------+-------+----------------------