Dungeon Crawl Stone Soup version 0.16.1-4-g8e1b745 (console) character file. 1 wheals the Vexing (level 1, -3/13 HPs) Began as an Octopode Arcane Marksman on Mar 26, 2015. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (66 turns). wheals the Vexing (Octopode Arcane Marksman) Turns: 66, Time: 00:00:23 Health: -3/13 AC: 1 Str: 10 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 11 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand weapons b - a +0 hand crossbow Missiles c - 20 bolts Books d - a book of Debilitation Comestibles f - a bread ration Skills: + Level 1.1 Fighting - Level 2.0 Crossbows + Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, wheals the Octopode Arcane Marksman. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. As you open the door, it creaks loudly! There is an open door here. You open the large door. There is a large open door here. A bat comes into view. Firing (i - inventory): c - 20 bolts (quivered) Aim: a bat (resting) You shoot a bolt. The bolt hits the bat. You kill the bat! You are now empty-tentacled. c - 20 bolts (gained 1) You now have 12 gold pieces. A goblin comes into view. It is wielding a dagger. The goblin shouts! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You miss the goblin. Your grab misses the goblin. The goblin hits you with a dagger. You barely miss the goblin. Your grab misses the goblin. The goblin closely misses you. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * Found 18 stones. The goblin hits you with a dagger. You die... #.######.########...#..## # #.#..........# #.#.#####....# ##.# #.#### #.#..# #.# #.#.## #.# # #.#.##.#####.##.# #.#.##..(...g...# #...########x#### #............# #...########## #...# #...# #####...# ........# ######..#####.. #............. You could see a goblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 66 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 4 Fire: Hand crossbow || 1 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, serial_park_tiny_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.9 | 107.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.9 | 107.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------