Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 54 wheals the Bolt Thrower (level 3, -1/24 HPs) Began as an Octopode Arcane Marksman on Mar 25, 2015. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (1989 turns). wheals the Bolt Thrower (Octopode Arcane Marksman) Turns: 1989, Time: 00:05:34 Health: -1/24 AC: 1 Str: 10 XL: 3 Next: 91% Magic: 4/4 EV: 12 Int: 15 God: Gold: 78 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +2 dagger (chaos) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . i - ring of flight rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand weapons a - a +2 dagger of chaos (weapon) (You took it off an orc on level 2 of the Dungeon) b - a +0 hand crossbow s - a +0 whip (You found it on level 1 of the Dungeon) Missiles c - 12 bolts Jewellery i - a ring of flight (left tentacle) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} o - a scroll of magic mapping {unknown} Potions j - a potion of ambrosia {!e} k - a potion of might {unknown} n - 2 potions of brilliance p - a potion of restore abilities {unknown} q - a potion of cancellation {unknown} Books d - a book of Debilitation Comestibles f - 2 bread rations g - a meat ration m - a slice of pizza r - a chunk of flesh Skills: + Level 2.1 Fighting + Level 3.1 Crossbows + Level 2.5 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Cheibriados Dithmenos Xom Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You butcher the orc corpse. r - a chunk of flesh There is a fountain of clear blue water here. You see here a dagger of chaos. s - a dagger of chaos You start resting. Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 HP restored. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) s - a dagger of chaos Adjust to which letter? (? for menu, Esc to quit) a - a dagger of chaos; s - a +0 whip (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It is briefly surrounded by a scintillating aura of random colours. a - a +2 dagger of chaos (weapon) Found a whip. You see here a whip. There is a snail-covered altar of Cheibriados here. A hobgoblin comes into view. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! No target in view! A bat comes into view. The bat barely misses you. You hit the bat but do no damage. You grab the bat. You constrict the bat. The bat hits you but does no damage. The bat struggles to escape constriction. The bat closely misses you. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. You butcher the bat corpse. r - a chunk of flesh You see here a bat skeleton. A rat and Terence come into view. Found a potion of brilliance. A hobgoblin comes into view. You barely miss the rat. Your grab misses the rat. The rat bites you. You hit the rat but do no damage. You grab the rat. You squeeze the rat. You kill the rat! You see here a bat skeleton. You aren't carrying any items that can be evoked. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Aim: Terence, wielding a flail and wearing a shiny chain mail (chance 52%) Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Aim: Terence, wielding a flail and wearing a shiny chain mail (chance 52%) Terence struggles to resist. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Aim: Terence, wielding a flail and wearing a shiny chain mail (chance 52%) Terence is outlined in light. b - a +0 hand crossbow (weapon) Firing (i - inventory): c - 14 bolts (quivered) Aim: Terence, wielding a flail and wearing a shiny chain mail (softly glowing) You shoot a bolt. The bolt barely misses Terence. Terence hits you with a flail! You are too injured to fight recklessly! Firing (i - inventory): c - 13 bolts (quivered) Aim: Terence, wielding a flail and wearing a shiny chain mail (softly glowing) You shoot a bolt. The bolt barely misses Terence. Terence hits you with a flail. * * * LOW HITPOINT WARNING * * * It is briefly surrounded by a scintillating aura of random colours. a - a +2 dagger of chaos (weapon) Terence stops glowing. Terence shouts, "Get ready for death!" There is a snail-covered altar of Cheibriados here. You hit Terence but do no damage. Terence is poisoned. You grab Terence. You constrict Terence, but do no damage. Terence shouts, "Now you die!" Terence barely misses you. You release your grip on Terence. Press: ? - help, v - describe, . - travel Here: Terence, wielding a flail and wearing a shiny chain mail (heavily wounded, poisoned) The floor. Terence says, "Did you write a will? You should..." Terence drinks a potion. Terence is healed! Terence looks more healthy. A gnoll comes into view. It is wielding a spear. The gnoll misses you. A gnoll comes into view. It is wielding a spear. The gnoll shouts! The gnoll hits you with a spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a spear. You die... #..#######.# #..........# ###########.#####....# ............# #.#.## ###########.## #.#.# # ##.#.## #.#.# # ##.###.###.#.# ########.## ##.##g#.# ##......## ##@x.#.# ...._.##.## ##g####.. .##...###.###.## ### .#########.#.## .# #......## ## ###.####.# .. .........# ######.###### ######.## You could see Terence and 2 gnolls. Vanquished Creatures Jessica (D:2) 2 giant geckos (D:1) An ooze (D:1) An orc (D:2) 2 goblins (D:1) 8 hobgoblins (D:1 D:2) 3 jackals (D:1) 5 kobolds (D:1 D:2) 3 bats (D:1 D:2) 5 rats (D:1 D:2) 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 28 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 1052 | D:1 | Reached XP level 3. HP: 7/24 MP: 4/4 1451 | D:2 | Noticed Jessica 1455 | D:2 | Killed Jessica 1576 | D:2 | Found a shattered altar of Ashenzari. 1577 | D:2 | Found a shadowy altar of Dithmenos. 1708 | D:2 | Found a shimmering altar of Xom. 1861 | D:2 | Found a snail-covered altar of Cheibriados. 1924 | D:2 | Noticed Terence 1988 | D:2 | HP: 1/24 [gnoll/spear (9)] 1989 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 30 Whip || 31 Dagger || 8 Fire: Hand crossbow || 18 Cast: Corona || 3 Use: Scroll || 3 Stab: Sleeping || 3 Eat: Chunk || 3 Vault maps used: D:1: minmay_arrival_shattered_statue, minmay_box_of_dots D:2: tgw_xom, gammafunk_temple_overflow_wave, cheibriados_altar_1, first_bread, uniq_iyjb, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 3.4 | 8.0 | 248.5 Dungeon | 100.0 | 100.0 | 0.4 | 3.4 | 8.0 | 248.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------