Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 63 wheals the Bolt Thrower (level 4, -5/28 HPs) Began as an Octopode Arcane Marksman on Mar 25, 2015. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1483 turns). wheals the Bolt Thrower (Octopode Arcane Marksman) Turns: 1483, Time: 00:02:52 Health: -5/28 AC: 1 Str: 10 XL: 4 Next: 9% Magic: 5/5 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . g - -2 hand axe (curse) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand weapons a - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) b - a +0 hand crossbow g - a cursed -2 hand axe (weapon) (You found it on level 1 of the Dungeon) Missiles c - 20 bolts e - 43 stones (quivered) Jewellery j - an uncursed amulet of stasis (You found it on level 1 of the Dungeon) Scrolls m - a scroll of identify Potions h - a potion of resistance {!q} Books d - a book of Debilitation Comestibles f - a bread ration i - a chunk of flesh k - a royal jelly l - a beef jerky Skills: - Level 1.0 Fighting + Level 4.2 Crossbows - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... b - Slow Hex #....... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! Your Crossbows skill increases to level 4! A goblin comes into view. It is wielding a club. Found 9 gold pieces. You see here a club. The goblin hits you with a club. You hit the goblin but do no damage. You grab the goblin. You constrict the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You now have 41 gold pieces (gained 9). You see here a club. There isn't anything to butcher here. You see here a club. You start resting. HP restored. You now have 54 gold pieces (gained 13). You see here a club. You see here a club. Found a robe. You see here a robe. A giant gecko comes into view. You closely miss the giant gecko. Your grab misses the giant gecko. The giant gecko closely misses you. The giant gecko bites you. You barely miss the giant gecko. You grab the giant gecko. You squeeze the giant gecko! You kill the giant gecko! A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. i - 3 chunks of flesh (gained 1) HP restored. Some of the chunks of flesh in your inventory have rotted away. A gnoll comes into view. It is wielding a flail. Found a leather armour. A giant newt and 2 gnolls come into view. Found 13 gold pieces. The gnoll shouts! Casting: Slow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow Aim: a gnoll, wielding a spear (chance 52%) The gnoll seems to slow down. Throwing (i - inventory): e - 48 stones (quivered) Aim: a gnoll, wielding a spear You throw a stone. The stone barely misses the gnoll. Throwing (i - inventory): e - 47 stones (quivered) Aim: a gnoll, wielding a spear You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. Throwing (i - inventory): e - 46 stones (quivered) Aim: a gnoll, wielding a spear (lightly wounded) You throw a stone. The stone hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. Throwing (i - inventory): e - 45 stones (quivered) Aim: a gnoll, wielding a spear (lightly wounded) You throw a stone. The stone closely misses the gnoll. The stone completely misses the gnoll. The stone hits the gnoll but does no damage. The gnoll misses you. Throwing (i - inventory): e - 44 stones (quivered) Aim: a gnoll, wielding a spear (lightly wounded) You throw a stone. The stone barely misses the gnoll. The stone hits the gnoll. The gnoll is lightly wounded. The gnoll is no longer moving slowly. The gnoll misses you. The gnoll barely misses you. x2 You hit the gnoll. You grab the gnoll. You squeeze the gnoll! You kill the gnoll! You have reached level 4! The gnoll barely misses you. You hit the gnoll but do no damage. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a spear! The gnoll hits you with a flail. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. x2 Unknown command. You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * You release your grip on the gnoll. Drink which item? (? for menu, Esc to quit) Okay, then. The gnoll hits you with a flail! You die... . ..$. .... ...l [... ######### ..g. #.......####### ..g. #..(...(()....# ....#####.......x####.# ................g# #.# ....#####.......g# #.# ....#####........####.###### ..........................># ################....######.# #....#### #.# #....)..# #[# #....##.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:2) A giant gecko (D:2) 2 oozes (D:1) 5 bats (D:1 D:2) 3 giant cockroaches (D:1) 8 hobgoblins (D:1 D:2) 4 kobolds (D:1 D:2) A quokka (D:2) 4 giant newts (D:1 D:2) 3 goblins (D:1 D:2) 4 rats (D:1 D:2) 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 318 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 372 | D:1 | Learned a level 2 spell: Slow 953 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 1322 | D:2 | Reached skill level 4 in Crossbows 1466 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/5 1469 | D:2 | HP: 1/28 [gnoll/spear (4)] 1483 | D:2 | Slain by a gnoll Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Hand axe | 83 | 3 || 86 Fire: Hand crossbow | 4 | || 4 Throw: Stone | 16 | || 16 Cast: Slow | 3 | || 3 Use: Scroll | 2 | || 2 Stab: Sleeping | 10 | || 10 Eat: Chunk | 2 | || 2 Vault maps used: D:1: erik_arrival_gehennom, minmay_fountain_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.5 | 6.9 | 255.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.5 | 6.9 | 255.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.0 +-------+-------+-------+-------+-------+----------------------