Dungeon Crawl Stone Soup version 0.16.0-11-gd45b091 (console) character file. 49 wheals the Magician (level 3, 0/34 HPs) Began as an Octopode Wizard on Mar 17, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (1591 turns). wheals the Magician (Octopode Wizard) Turns: 1591, Time: 00:03:17 Health: 0/34 AC: 21 Str: 6 XL: 3 Next: 75% Magic: 3/8 EV: 2 Int: 18 (20) God: Gold: 51 SH: 0 Dex: 11 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Clarity . (no shield) rNeg + + + SustAb . b - melded +0 hat rPois + Gourm . (no amulet) rElec . Spirit . m - ring of flight rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -3), tree-form, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, (constrict 8), (camouflage 0), (gelatinous body 0) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) h - a +0 spear (You found it on level 1 of the Dungeon) n - a -1 spear (You found it on level 1 of the Dungeon) Missiles a - 4 stones (quivered) Armour b - a +0 hat (melded) o - a +0 buckler (You found it on level 2 of the Dungeon) Jewellery m - a ring of flight (left branch) (You found it on level 1 of the Dungeon) Scrolls l - a scroll of magic mapping {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration f - 2 chunks of flesh i - a meat ration j - a beef jerky Skills: + Level 1.6 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None b - Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... c - Conjure Flame Conj/Fire #....... 43% 3 ###.... B - Blink Tloc N/A 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((You can use your tentacles to constrict many enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth).)) ((Your rubbery body absorbs attacks (AC +1).)) Message History Aim: an adder (almost dead, bewildered and confused) You throw a stone. The stone barely misses the adder. The goblin throws a stone. The stone hits you. Throwing (i - inventory): a - 9 stones (quivered) Aim: a goblin, wielding a dagger You throw a stone. The stone hits the goblin but does no damage. The goblin throws a stone. The stone closely misses you. Throwing (i - inventory): a - 8 stones (quivered) Aim: a goblin, wielding a dagger You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): a - 7 stones (quivered) Aim: a goblin, wielding a dagger You throw a stone. The stone closely misses the goblin. The goblin throws a stone. The stone misses you. An adder comes into view. Throwing (i - inventory): a - 6 stones (quivered) Aim: a goblin, wielding a dagger You throw a stone. The stone closely misses the goblin. The goblin throws a stone. The stone misses you. Throwing (i - inventory): a - 5 stones (quivered) Aim: a goblin, wielding a dagger You throw a stone. The stone barely misses the goblin. The goblin throws a stone. The stone hits you but does no damage. You see here a stone. There is an escape hatch in the floor here. Your magical contamination has completely faded away. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Aim: an adder You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The adder barely misses you. You hit the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The adder bites you. The adder misses you. You hit the adder but do no damage. The adder is heavily wounded. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. You squeeze the adder. The adder is almost dead. You constrict the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the goblin. You grab the goblin. You constrict the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You lose your grip on the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. Drink which item? (? for menu, Esc to quit) It was a potion of degeneration. There was something very wrong with that liquid. You feel dopey. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You cannot move. You cannot move. You cannot move. You cannot move. * * * LOW HITPOINT WARNING * * * You feel sick. You cannot move. You cannot move. You cannot move. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are alive. You are lethally poisoned (1 -> -3). You are a tree. You are very lightly contaminated with residual magic. Your movement speed is average. Your attack speed is average. You are not resistant to hostile enchantments. You feel fairly stealthy. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. You die... .....# #.# #(...... ###### #)###############((..... #.......#.......(....(.. #####.......#.......(....... .............#......>......[. #..............#............... #..............#............... #..............#.g............. #.............♣#...........### #..............)............. ###..........###+############# ..................... .......................# .......###.............# ...###.# #.............# ...# #.# #.............# ...# #.# #.............#### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 giant geckos (D:1) 3 bats (D:1) 10 goblins (D:1 D:2) 4 hobgoblins (D:1 D:2) 4 kobolds (D:1 D:2) A quokka (D:2) A ball python (D:1) 2 giant newts (D:1 D:2) 7 rats (D:1 D:2) 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 273 | D:1 | Reached XP level 2. HP: 6/18 MP: 4/6 472 | D:1 | Learned a level 2 spell: Blink 634 | D:1 | Reached skill level 1 in Fighting 1004 | D:1 | Reached XP level 3. HP: 23/23 MP: 8/8 1510 | D:2 | Learned a level 3 spell: Mephitic Cloud 1514 | D:2 | Learned a level 3 spell: Conjure Flame 1585 | D:2 | HP: 1/34 [poisoned by an adder] 1591 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 27 Spear || 38 Throw: Stone || 12 Cast: Magic Dart || 12 Conjure Flame || 1 Mephitic Cloud || 1 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 7 Eat: Chunk || 2 Vault maps used: D:1: dpeg_arrival_simpleton_a D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.0 | 9.3 | 230.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.0 | 9.3 | 230.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------