Dungeon Crawl Stone Soup version 0.16-a0-3890-gc52a7a5 (console) character file. 17 wheals the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on Feb 3, 2015. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (537 turns). wheals the Skirmisher (Mummy Monk) Turns: 537, Time: 00:01:17 Health: 0/24 AC: 2 Str: 14 XL: 2 Next: 44% Magic: 2/2 EV: 13 Int: 9 God: Gold: 38 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . c - +0 dagger rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand weapons c - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles b - 64 stones (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.5 Fighting + Level 2.7 Dodging - Level 1.5 Stealth - Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the goblin. You kill the goblin! No target in view! b - 65 stones (gained 1) Things that are here: a dagger; a goblin corpse b - 67 stones (gained 2) b - 69 stones (gained 2) b - 70 stones (gained 1) b - 75 stones (gained 5) A rat comes into view. Throwing (i - inventory): b - 75 stones (quivered) Aim: a rat (resting) You throw a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! Throwing (i - inventory): b - 74 stones (quivered) Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Throwing (i - inventory): b - 73 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Throwing (i - inventory): b - 72 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Throwing (i - inventory): b - 71 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory): b - 70 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. The hobgoblin barely misses you. Unknown command. Throwing (i - inventory): b - 69 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Throwing (i - inventory): b - 68 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory): b - 67 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory): b - 66 stones (quivered) Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. Throwing (i - inventory): b - 65 stones (quivered) Aim: a hobgoblin (severely wounded) You throw a stone. The stone hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ### #### #.####### .....##..(..... #....=.g....... #.##M######## #............ ###############.######### ........................ ###############.####### ###### #.....# .....# #####.# .....# #####.# .....# #...#.# You could see a hobgoblin. Vanquished Creatures 3 hobgoblins (D:1) 3 bats (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Mummy Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 308 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 537 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 45 Dagger || 29 Throw: Stone || 60 Vault maps used: D:1: dpeg_arrival_tiny_i Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.8 | 7.1 | 238.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.8 | 7.1 | 238.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------