Dungeon Crawl Stone Soup version 0.16-a0-3165-g9496dc8 (console) character file. 7 wheals the Ducker (level 1, 0/13 HPs) Began as a Deep Elf Monk on Dec 15, 2014. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (372 turns). wheals the Ducker (Deep Elf Monk) Turns: 372, Time: 00:00:36 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 91% Magic: 2/2 EV: 14 Int: 14 God: Gold: 54 SH: 0 Dex: 17 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . c - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . i - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles e - 17 stones (quivered) Armour c - a +0 robe (worn) h - a cursed +0 robe (You found it on level 1 of the Dungeon) i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} Comestibles b - a bread ration f - a chunk of flesh g - a meat ration Skills: + Level 2.6 Fighting + Level 4.0 Dodging - Level 2.4 Stealth - Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You completely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a club. You see here a club. You now have 39 gold pieces (gained 5). You see here 24 stones. e - 24 stones g - a meat ration You now have 54 gold pieces (gained 15). You open the door. A goblin comes into view. The goblin shouts! There is an open door here. The goblin hits you. You hit the goblin. You kill the goblin! No target in view! You see here a goblin corpse. You butcher the goblin corpse. f - 2 chunks of flesh (gained 1) Found a whip. HP restored. You open the door. Found 7 stones. There is an open door here. h - a runed robe You open the door. There is an open door here. i - a pair of gloves Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You open the door. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. You open the door. A giant gecko, a gnoll and a kobold come into view. Found a spear. There is an open door here. You completely miss the giant gecko. You punch the giant gecko. You kill the giant gecko! There is an open door here. You barely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold misses you. You closely miss the kobold. The kobold misses you. The kobold completely misses you. You hit the kobold but do no damage. The kobold hits you. You hit the kobold. The kobold is almost dead. The kobold closely misses you. You closely miss the kobold. The kobold is almost dead. The kobold barely misses you. You hit the kobold but do no damage. The kobold is almost dead. The kobold misses you. You hit the kobold. You kill the kobold! Your Dodging skill increases to level 4! You see here a kobold corpse. You start resting. HP restored. Throwing (i - inventory): e - 24 stones (quivered) Aim: a gnoll, wielding a halberd (resting) You throw a stone. The stone hits the gnoll but does no damage. Throwing (i - inventory): e - 23 stones (quivered) Aim: a gnoll, wielding a halberd You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. Throwing (i - inventory): e - 22 stones (quivered) Aim: a gnoll, wielding a halberd (lightly wounded) You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. Throwing (i - inventory): e - 21 stones (quivered) Aim: a gnoll, wielding a halberd (lightly wounded) You throw a stone. The stone closely misses the gnoll. Throwing (i - inventory): e - 20 stones (quivered) Aim: a gnoll, wielding a halberd (lightly wounded) You throw a stone. The stone hits the gnoll. The gnoll is moderately wounded. Throwing (i - inventory): e - 19 stones (quivered) Aim: a gnoll, wielding a halberd (moderately wounded) You throw a stone. The stone hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Throwing (i - inventory): e - 18 stones (quivered) Aim: a gnoll, wielding a halberd (lightly wounded) You throw a stone. The stone hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... ###'## # #....# # #(...# # #....# # # #....# # #. ###.## # #.) ###'#### # ###...#######......# # +(.(..(g.e.†'......# # ###...#######......# #.. #......# #. #......# # #......# ######## You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A kobold (D:1) A giant gecko (D:1) A giant newt (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Deep Elf Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 342 | D:1 | Reached skill level 4 in Dodging 372 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Short sword || 21 Throw: Stone || 7 Stab: Sleeping || 1 Vault maps used: D:1: minmay_arrival_up_and_down Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.4 | 8.6 | 116.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.4 | 8.6 | 116.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------