Dungeon Crawl Stone Soup version 0.16-a0-1594-g53c19c4 (console) character file. 4 wheals the Shield-Bearer (level 1, 12/14 HPs) *WIZ* Began as a Gargoyle Fighter on Oct 23, 2014. Was the Champion of the Shining One. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (38 turns). wheals the Shield-Bearer (Gargoyle Fighter) Turns: 38, Time: 00:01:13 Health: 12/14 AC: 9 Str: 16 XL: 1 Next: 60% Magic: 1/1 EV: 6 Int: 8 God: the Shining One 200 (0) Gold: 0 SH: 9 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . b - +0 scale mail rNeg + + + SustAb . c - +0 shield rPois + Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: glowing, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion You were on level 1 of the Dungeon. You worshipped the Shining One. The Shining One was exalted by your worship. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions e - a potion of might Comestibles a - a bread ration Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 3.2 Shields + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, wheals the Human Fighter. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found 8 poisoned needles and a slice of pizza. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? Enter Wizard Command (? - help): Enter monster name (or MONS spec): An Ice Fiend comes into view. The Ice Fiend roars! Found a scroll labeled NOCITZEWKY. An ooze comes into view. The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. Press: ? - help, v - describe, . - travel Here: an Ice Fiend The floor. A goblin comes into view. The goblin shouts! The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. The Ice Fiend calls on the powers of darkness! The goblin convulses! Your body is wracked with pain! A rat comes into view. Press: ? - help, v - describe, . - travel Here: a rat (hasn't noticed you) The floor. You kill the rat! Enter Wizard Command (? - help): What species would you like to be now? gargo The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. Found 19 stones. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! The Ice Fiend gestures at you. The bolt of cold hits you! Ouch! That really hurt! Die? Thought so. Enter Wizard Command (? - help): You are not religious! Enter Wizard Command (? - help): Which god (by name)? shin The Shining One welcomes you! Enter Wizard Command (? - help): Enter new piety value (current = 15, Enter for 0): Setting piety to 200. You and your allies can gain power from killing the unholy and evil. A divine halo surrounds you! You can now call upon the Shining One for a divine shield. You can now channel blasts of cleansing flame. You can now summon a divine warrior. The Shining One will now bless your weapon at an altar... once. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........(......#. ................. ####.....#####... ...#.....#...#.# .8.#.....#.8.#.# ...#.....#...#.# ####.....#####.# # ...........1...#####...#. ####............9........ .................(.####.. ##..##########.....# ..%. #.....# .... ####### .... .... . You could see an Ice Fiend. Vanquished Creatures An ooze (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Human Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | D:1 | Noticed an Ice Fiend 8 | D:1 | Killed from afar by an Ice Fiend (36 damage) ... with a bolt of cold 15 | D:1 | Killed from afar by an Ice Fiend (43 damage) ... with a bolt of cold 17 | D:1 | Killed from afar by an Ice Fiend (35 damage) ... with a bolt of cold 20 | D:1 | Killed from afar by an Ice Fiend (35 damage) ... with a bolt of cold 21 | D:1 | Killed from afar by an Ice Fiend (32 damage) ... with a bolt of cold 24 | D:1 | Killed from afar by an Ice Fiend (36 damage) ... with a bolt of cold 29 | D:1 | Killed from afar by an Ice Fiend (52 damage) ... with a bolt of cold 30 | D:1 | Became a worshipper of the Shining One 30 | D:1 | Acquired the Shining One's first power 30 | D:1 | Acquired the Shining One's second power 30 | D:1 | Acquired the Shining One's third power 30 | D:1 | Acquired the Shining One's fourth power 38 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_glassed_features Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------