Dungeon Crawl Stone Soup version 0.15.0-23-gc2b521c (console) character file. 196 wheals the Caller (level 5, -5/31 HPs) Began as an Octopode Summoner on Sept 9, 2014. Slain by Edmund ... wielding a +2 flail of protection (8 damage) ... on Level 4 of the Dungeon. The game lasted 00:09:33 (4273 turns). wheals the Caller (Octopode Summoner) Turns: 4273, Time: 00:09:33 HP -5/31 AC 1 Str 7 XL: 5 Next: 74% MP 6/9 EV 14 Int 18 God: Gold 146 SH 0 Dex 13 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: about to teleport, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand weapons d - a +0 spear (You found it on level 2 of the Dungeon) h - a +3 vampiric dagger (You took it off an orc on level 3 of the Dungeon) j - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles i - 34 poisoned needles Magical devices k - a wand of random effects (10) (You found it on level 2 of the Dungeon) x - a wand of polymorph (8) (You found it on level 4 of the Dungeon) Comestibles c - a bread ration g - a meat ration p - 3 rotting chunks of orc flesh t - a beef jerky z - 2 rotting chunks of orc flesh Scrolls e - a scroll of recharging f - a scroll of noise {unknown} n - 2 scrolls of identify {unknown} q - 2 scrolls of enchant armour {unknown} r - a scroll of remove curse {unknown} w - a scroll of blinking {unknown} Potions a - a potion of restore abilities m - 2 potions of agility o - a potion of haste {unknown} s - a potion of invisibility {unknown} Books b - a book of Callings Skills: + Level 4.2 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 5.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... b - Call Imp Summ ###..... 2% 2 ##..... c - Call Canine Familiar Summ ###..... 6% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Your hound's corpse disappears in a puff of smoke! You hear a shout! Something hits you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: k - a wand of random effects {zapped: 2} Press: ? - help, Shift-Dir - straight line Nothing appears to happen. Something hits you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: k - a wand of random effects {zapped: 3} Press: ? - help, Shift-Dir - straight line Nothing appears to happen. Something hits you. Press: ? - help, v - describe, . - travel The floor. Edmund appears from thin air! Reactivating autopickup. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You catch the helpless Edmund completely off-guard! You hit Edmund. You grab Edmund. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund struggles to escape constriction. You strike the helpless Edmund from behind! You hit Edmund but do no damage. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund escapes! You hit Edmund but do no damage. Your grab misses Edmund. Edmund is moderately wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 dagger (weapon) You hit Edmund but do no damage. Your grab misses Edmund. Edmund is moderately wounded. You barely miss Edmund. You grab Edmund. Your squeeze misses Edmund. Edmund is moderately wounded. You constrict Edmund. You hit Edmund. You squeeze Edmund, but do no damage. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund struggles to escape constriction. Edmund escapes! You completely miss Edmund. You grab Edmund. Edmund is moderately wounded. You constrict Edmund. You hit Edmund but do no damage. Edmund is moderately wounded. You constrict Edmund. Edmund escapes! You hit Edmund but do no damage. You grab Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund struggles to escape constriction. You hit Edmund but do no damage. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund escapes! Edmund seems less confused. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: k - a wand of random effects {zapped: 4} Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a glowing flail and wearing a scale mail (moderately wounded, fast) The bolt of negative energy hits Edmund. Edmund is drained! Edmund is heavily wounded. Edmund barely misses you. Edmund says, "People think my brother is the best. I think he's crazy." Edmund hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: k - a wand of random effects {zapped: 5} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a glowing flail and wearing a scale mail (heavily wounded, fast, lightly drained) Edmund is charmed. Really attack your Edmund? You hit Edmund but do no damage. Edmund is no longer charmed. You grab Edmund. You squeeze Edmund. Edmund is severely wounded. You constrict Edmund, but do no damage. Edmund completely misses you. You hit Edmund but do no damage. Edmund is severely wounded. You constrict Edmund, but do no damage. Edmund hits you with a glowing flail! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: k - a wand of random effects {zapped: 6} Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a glowing flail and wearing a scale mail (severely wounded, constricted by you, fast, lightly drained) The bolt of fire hits Edmund. Edmund is severely wounded. You constrict Edmund, but do no damage. Edmund completely misses you. Edmund hits you with a glowing flail! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) You don't have any such object. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Drink which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You constrict Edmund, but do no damage. Edmund hits you with a glowing flail! You die... #.. .. #.## ..# #.# #.### #..)## #....### ##x.....## #.@###...## #..# ###..### #..######...## ##.#...#####..### #.......## ###.[### #.#......# ##.[.## ##........# ###.)# #........## ##.) You could see Edmund. Vanquished Creatures A hound (D:4) An adder (D:2) A gnoll (D:3) A giant mite (D:2) 2 orcs (D:3 D:4) 8 bats (D:1 D:2 D:3) 6 giant cockroaches (D:1 D:2 D:3) 7 hobgoblins (D:1 D:2 D:3) A giant newt (D:1) 4 goblins (D:2 D:3) 2 jackals (D:2) 4 kobolds (D:2 D:3) 4 rats (D:1 D:2 D:4) 42 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A hound (D:4) A worker ant (D:4) An ogre skeleton (D:4) An adder (D:3) 6 gnolls (D:2 D:3) A worm (D:2) A giant gecko (D:2) An ooze (D:1) 6 orcs (D:3 D:4) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) 2 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 32 creatures vanquished. Vanquished Creatures (others) A crimson imp (D:4) 2 hounds (D:3 D:4) 2 shadow imps (D:2 D:3) A white imp (D:2) A quokka (D:3) 7 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 13/17 MP: 2/4 551 | D:1 | Learned a level 2 spell: Call Imp 1168 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1176 | D:2 | Reached skill level 5 in Summonings 1519 | D:2 | Reached XP level 4. HP: 7/27 MP: 5/7 1773 | D:2 | Learned a level 3 spell: Call Canine Familiar 3451 | D:3 | Reached XP level 5. HP: 21/31 MP: 1/9 3760 | D:4 | Noticed Edmund 4273 | D:4 | Slain by Edmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 28 | 9 || 37 Spear | 20 | 102 || 122 Cast: Summon Small Mamm | 11 | 2 || 13 Call Imp | 16 | 10 || 26 Call Canine Famil | | 10 || 10 Evoke: Wand | | 10 || 10 Use: Potion | 3 | 2 || 5 Scroll | | 3 || 3 Stab: Sleeping | 1 | 6 || 7 Confused | | 2 || 2 Eat: Chunk | 3 | 11 || 14 Vault maps used: D:1: dpeg_arrival_water_temple_mockup D:2: minmay_crystal_room, corexii_hall_statues_s D:4: trog_book, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 7.7 | 8.4 | 259.2 Dungeon | 100.0 | 100.0 | 0.4 | 7.7 | 8.4 | 259.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 70.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 70.0 +-------+-------+-------+-------+-------+----------------------