Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 4 wheals the Stinger (level 1, -3/13 HPs) Began as a Mummy Venom Mage on Sept 3, 2014. Hit by a stone thrown by a gnoll (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:06 (618 turns). wheals the Stinger (Mummy Venom Mage) Turns: 618, Time: 00:01:06 HP -3/13 AC 2 Str 11 XL: 1 Next: 58% MP 2/3 EV 12 Int 14 God: Gold 13 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . d - -2 dagger (curse) rCold + . . Clarity . a - +0 robe rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand weapons d - a cursed -2 dagger (weapon) (You found it on level 1 of the Dungeon) f - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation g - a scroll of fog {unknown} Jewellery e - an uncursed amulet of stasis (You found it on level 1 of the Dungeon) Books b - a Young Poisoner's Handbook Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 1.0 Conjurations - Level 3.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt (heavily wounded) You miscast Sting. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. You miss the giant newt. The giant newt is heavily wounded. The giant newt bites you but does no damage. You hit the giant newt but do no damage. The giant newt is heavily wounded. The giant newt bites you. You miss the giant newt. The giant newt is heavily wounded. The giant newt closely misses you. You hit the giant newt. You kill the giant newt! You see here a giant newt corpse. You start butchering the giant newt corpse. You continue butchering the corpse. x3 You finish butchering the giant newt corpse. You see here a chunk of giant newt flesh. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. There is an open door here. You open the door. There is an open door here. Found 26 arrows. You open the door. There is an open door here. There is an open door here. You see here 26 arrows. You open the door. A bat comes into view. Found a dagger. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The sting hits the bat. The bat is poisoned. The bat is heavily wounded. The bat closely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, poisoned) The sting misses the bat. The bat completely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, poisoned) The sting hits the bat. The bat looks even sicker. You kill the bat! Your Conjurations skill increases to level 1! Unknown command. You start resting. Magic restored. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a dagger. There is an open door here. You see here 26 arrows. There is an open door here. There is an open door here. A gnoll comes into view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (hasn't noticed you) Okay, then. The gnoll throws a stone. The stone hits you! Ouch! That really hurt! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a stone. The stone barely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * A gnoll is nearby! The gnoll throws a stone. The stone hits you. You die... ### #.## ########## ...## #........# ....# #.######.# ....#####.######M# #..#..........##.# #.#.#####.###.##.# ....# #.# #.##.# #'### #.###.##.## ...## #.........# # ....## ##.##.###.# .# %....## #..#.# #.# #.## ......####....###g######...####. You could see a gnoll. Vanquished Creatures A kobold (D:1) 2 bats (D:1) 2 giant newts (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Mummy Venom Mage, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | @:#mummy 411 | D:1 | Reached skill level 1 in Conjurations 618 | D:1 | Hit by a stone thrown by a gnoll Action || total -------------------------++------- Melee: Dagger || 4 Cast: Sting || 11 Use: Scroll || 3 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.5 | 7.7 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.5 | 7.7 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------