Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 12 wheals the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Sept 3, 2014. Slain by Terence ... wielding a +4 flail of crushing (10 damage) ... on Level 1 of the Dungeon. The game lasted 00:02:49 (1624 turns). wheals the Caller (Octopode Summoner) Turns: 1624, Time: 00:02:49 HP 0/17 AC 1 Str 7 XL: 2 Next: 33% MP 2/4 EV 12 Int 17 God: Gold 31 SH 0 Dex 12 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis + g - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . l - ring of see invisible SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand weapons g - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour e - a +0 buckler (You found it on level 1 of the Dungeon) Comestibles c - 2 bread rations i - a chunk of rat flesh m - a slice of pizza p - a chunk of rat flesh Scrolls f - a scroll of identify {unknown} h - a scroll of fog {unknown} k - a scroll of magic mapping {unknown} o - a scroll of amnesia {unknown} Jewellery l - a ring of see invisible (left tentacle) (You found it on level 1 of the Dungeon) Potions d - a potion of cancellation Books b - a book of Callings Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... b - Call Imp Summ ###..... 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Your bat closely misses Ijyb. Your bat barely misses Ijyb. Your bat hits Ijyb but does no damage. x2 Drink which item? (? for menu, Esc to quit) You feel magically purged. It was a potion of cancellation. Your bat hits Ijyb but does no damage. Ijyb closely misses you. Drink which item? (? for menu, Esc to quit) Magic courses through your body. It was a potion of magic. Your bat hits Ijyb but does no damage. Your bat barely misses Ijyb. Ijyb closely misses you. Your crimson imp blinks! Drink which item? (? for menu, Esc to quit) You feel better. It was a potion of curing. Your bat barely misses Ijyb. Ijyb closely misses you. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat hits Ijyb but does no damage. Ijyb screams at your bat, "No! No, no, no, no!" Ijyb hits your bat with a glowing club! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. * * * LOW MAGIC WARNING * * * Ijyb barely misses you. Your crimson imp blinks! Unknown command. Your shadow imp barely misses Ijyb. Your shadow imp hits Ijyb. There is a stone staircase leading up here. Ijyb screams, "Me stronger than you!" You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb is moderately wounded. Ijyb misses you. Your shadow imp hits Ijyb. Your shadow imp closely misses Ijyb. Your crimson imp blinks! You swap places. Terence hits your shadow imp with a runed flail. Your shadow imp hits Terence but does no damage. Your crimson imp barely misses Terence. Terence hits your shadow imp with a runed flail! Your shadow imp closely misses Terence. Your magical contamination has completely faded away. Your crimson imp barely misses Terence. Your crimson imp hits Ijyb but does no damage. Terence hits your shadow imp with a runed flail! Your shadow imp dies! Ijyb hits your crimson imp but does no damage. Your crimson imp hits Terence but does no damage. Your crimson imp misses Ijyb. Ijyb barely misses your crimson imp. Your crimson imp blinks! Your crimson imp hits Ijyb but does no damage. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. * * * LOW MAGIC WARNING * * * Your crimson imp hits Ijyb but does no damage. Your crimson imp closely misses Ijyb. Terence barely misses your iron imp. Your crimson imp barely misses Ijyb. Your crimson imp hits Ijyb but does no damage. Your iron imp hits Terence. There is a stone staircase leading up here. Your crimson imp blinks! Your crimson imp closely misses Ijyb. Terence hits your iron imp with a runed flail. Your iron imp barely misses Terence. Your crimson imp hits Ijyb but does no damage. Terence hits your iron imp with a runed flail! Your iron imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your crimson imp barely misses Ijyb. You swap places. Your crimson imp blinks! Terence hits your rat with a runed flail! Your rat dies! Your rat's corpse disappears in a puff of smoke! Some of the chunks of flesh in your inventory have rotted away. There is an open door here. Terence says, "Don't bother to defend, it's pointless." You open the door. There is an open door here. Ijyb screams, "I dance on your bones!" There is a stone staircase leading up here. Magic restored. You climb upwards. There is a stone staircase leading down here. Terence completely misses you. Terence hits you with a runed flail. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You are feeling very hungry. Terence hits you with a runed flail! Ouch! That really hurt! You die... #.#.........# #.#.........## #.#..........##### ##.#.#........'...# .....#.##.)...###.# .....#.###.##.....# .....#.###.##.###.# .###.#.#...##.####### ................x@.># ...###.#....#....[5.# .......####.#.######## .......[.............# .#..####......#..###.# .#.....#......#..#.#.# ##.###.#......#....#.# #.###.#.###..##.#.#.# #.....#.........#.#.# You could see Terence and a friendly crimson imp. Vanquished Creatures A giant cockroach (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1 D:2) 10 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 hobgoblins (D:1) A giant cockroach (D:1) 2 kobolds (D:1) 6 creatures vanquished. Vanquished Creatures (others) An iron imp (D:2) 2 shadow imps (D:2) A bat (D:2) A quokka (D:1) A rat (D:2) 6 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 757 | D:1 | Reached XP level 2. HP: 6/17 MP: 2/4 852 | D:1 | Learned a level 2 spell: Call Imp 1365 | D:2 | Noticed Terence 1503 | D:2 | Noticed Ijyb 1624 | D:1 | Slain by Terence Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 19 Cast: Summon Small Mamm || 17 Call Imp || 11 Use: Potion || 3 Eat: Chunk || 2 Vault maps used: D:1: lordsloth_arrival_two_stooges D:2: first_bread, uniq_crazy_yiuf_cottage, uniq_iyjb, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 5.1 | 6.1 | 236.5 Dungeon | 100.0 | 100.0 | 0.4 | 5.1 | 6.1 | 236.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------