Dungeon Crawl Stone Soup version 0.15-a0-2086-g1ed3c6d (console) character file. 312 wheals the Caller (level 6, -2/45 HPs) Began as a Human Summoner on July 14, 2014. Shot with an arrow by a centaur (10 damage) ... on Level 5 of the Dungeon. The game lasted 00:13:00 (5417 turns). wheals the Caller (Human Summoner) Turns: 5417, Time: 00:13:00 HP -2/45 AC 3 Str 14 XL: 6 Next: 71% MP 10/10 EV 12 Int 13 God: Gold 195 SH 12 Dex 16 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . a - +0 whip (drain) rCold + . . Clarity . f - +1 robe rNeg . . . rCorr . K - +5 shield of Elyvilon's Wrath {Dex+1 Int-2} rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) F - ring of protection from cold @: mighty, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand weapons a - a +0 whip of draining (weapon) (You took it off a kobold on level 3 of the Dungeon) q - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) u - a cursed -1 spear (You found it on level 2 of the Dungeon) y - a +0 flail (You found it on level 2 of the Dungeon) G - a +3 dagger (You found it on level 3 of the Dungeon) Armour f - a +1 robe (worn) h - a +0 ring mail (You found it on level 1 of the Dungeon) K - the cursed +5 shield of Elyvilon's Wrath (worn) {Dex+1 Int-2} (You found it on level 4 of the Dungeon) It affects your intelligence (-2). It affects your dexterity (+1). It has a curse placed upon it. Comestibles c - 4 bread rations k - 3 meat rations A - a beef jerky B - 4 fruits J - 2 rotting chunks of goblin flesh Scrolls e - a scroll of fog g - 5 scrolls of remove curse i - a scroll of noise o - a scroll of fear {unknown} r - a scroll of enchant armour s - a scroll of enchant weapon {unknown} w - a scroll of blinking {unknown} x - 3 scrolls of teleportation {unknown} z - a scroll of immolation {unknown} E - a scroll of recharging {unknown} H - a scroll of identify {unknown} I - a scroll of magic mapping {unknown} Jewellery j - an uncursed amulet of faith (You took it off a kobold on level 1 of the Dungeon) p - an uncursed ring of ice (You found it on level 2 of the Dungeon) F - a ring of protection from cold (left hand) (You found it on level 3 of the Dungeon) Potions d - 2 potions of curing {unknown} l - a potion of mutation {unknown} m - a potion of haste {unknown} n - 2 potions of brilliance {unknown} t - 2 potions of might v - a potion of degeneration {unknown} D - 2 potions of resistance {unknown} Books b - a book of Callings Skills: - Level 2.3 Fighting - Level 5.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 21% 1 ##..... b - Call Imp Summ ##...... 34% 2 ###.... c - Call Canine Familiar Summ ##...... 67% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Sif Muna Message History You hit the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! An ooze comes into view. The ooze quivers. You see here 13 gold pieces. Casting: Call Canine Familiar Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. You hear strange voices. You hit the ooze but do no damage. You drain the ooze! The ooze is moderately wounded. The ooze barely misses you. You hit the ooze but do no damage. The ooze is moderately wounded. The ooze completely misses you. You hit the ooze. You drain the ooze! The ooze is heavily wounded. You block the ooze's attack. You hit the ooze. The ooze is almost dead. You block the ooze's attack. You hit the ooze. You kill the ooze! An orc comes into view. It is wielding a dagger. No target in view! You start resting. Eating a chunk of ball python flesh. This raw flesh tastes terrible. You continue eating. Magic restored. You continue eating. Your magical contamination has completely faded away. You now have 195 gold pieces (gained 13). There are no items here. Unknown command. An orc, an orc wizard, a centaur and a crimson imp come into view. The centaur shouts! The centaur moves out of view. An orc comes into view. It is wielding a falchion. You catch the helpless orc momentarily off-guard. You hit the orc. The orc is heavily wounded. The orc shouts! The orc wizard casts a spell at you. The magic dart hits you! Unknown command. You closely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! The orc wizard hits you with a dagger. Your shield prevents you from hitting the orc wizard. The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. You are confused. Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. It was a potion of might. The orc wizard casts a spell at you. You resist. You completely miss the orc wizard. The orc wizard hits you with a dagger. You swing at nothing. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. You swing at nothing. Something barely misses you. The centaur shoots an arrow. The arrow hits you. Something hits you but does no damage. You smell something rotten. (slot J) You completely miss something. Something hits you but does no damage. You swing at nothing. The centaur shoots an arrow. The arrow hits you. You hear some strange, mumbled words. The puff of flame hits you! You miss something. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You miss something. The centaur shoots an arrow. You block the arrow. Something hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. You block the arrow. Something hits you but does no damage. You hit something. The centaur shoots an arrow. You block the arrow. Something hits you but does no damage. You closely miss something. The centaur shoots an arrow. Reactivating autopickup. You feel a bit more experienced. You barely miss the orc. You block the orc's attack. You whack the orc! You drain the orc! You kill the orc! You hit the orc. You kill the orc! The centaur shoots an arrow. The arrow hits you! You die... ######## . ......# ..##.##.# .........# # #....# . . #.##....# #...# #....p..# #...# #.##)#..# #...# # #c#..# #...# ...5....5#..#######...###. ...#o####..#............. .. #................ .>. #.##............. . ###.########...###. #...# #.<.# You could see a centaur and a crimson imp. Vanquished Creatures Ijyb (D:5) 5 adders (D:2 D:3 D:4) An ufetubus (D:4) 3 giant geckos (D:3 D:4) An ooze (D:5) 4 orcs (D:4 D:5) 2 ball pythons (D:1 D:5) 3 bats (D:3 D:4) 4 giant cockroaches (D:1 D:2 D:3) 4 goblins (D:1 D:3 D:4) 5 hobgoblins (D:2 D:3 D:4 D:5) 2 jackals (D:3) 10 kobolds (D:1 D:2 D:3 D:4) A quokka (D:4) 5 giant newts (D:1 D:2) A kobold skeleton (D:4) 10 rats (D:1 D:2 D:3) 62 creatures vanquished. Vanquished Creatures (collateral kills) The ghost of wheals the Shooter, an average DEAM of Gozag (D:4) A scorpion (D:4) Natasha (D:3) Terence (D:2) 3 adders (D:2) A giant mite (D:1) 2 worms (D:3) 3 giant geckos (D:1 D:2) An orc (D:3) 7 hobgoblins (D:1 D:2 D:3) 2 kobolds (D:2) 3 bats (D:1 D:2) A giant newt (D:1) 3 goblins (D:1 D:3) A quokka (D:2) 3 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) A hound (D:2) An orc wizard (D:5) A bat (D:1) 2 quokkas (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Human Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 405 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/4 570 | D:1 | Learned a level 2 spell: Call Imp 816 | D:1 | Reached XP level 3. HP: 11/24 MP: 3/6 1371 | D:1 | Learned a level 3 spell: Call Canine Familiar 1515 | D:2 | Reached skill level 5 in Summonings 2281 | D:2 | Reached XP level 4. HP: 27/30 MP: 7/7 2288 | D:2 | Noticed Terence 2342 | D:2 | Killed Terence 2974 | D:3 | Noticed Natasha 2983 | D:3 | Killed Natasha 2983 | D:3 | Reached XP level 5. HP: 25/35 MP: 2/9 3552 | D:3 | Found a deep blue altar of Sif Muna. 3556 | D:3 | Found a shadowy altar of Dithmenos. 3558 | D:3 | Found a snail-covered altar of Cheibriados. 3733 | D:4 | Noticed wheals' ghost (average DEAM) 4035 | D:4 | Killed wheals' ghost 4035 | D:4 | Reached skill level 5 in Dodging 4035 | D:4 | Reached XP level 6. HP: 24/41 MP: 3/10 4381 | D:4 | Reached skill level 1 in Fighting 4529 | D:4 | Got a shimmering shield 4536 | D:4 | Identified the cursed +5 shield of Elyvilon's Wrath {Dex+1 Int-2} (You found it on level 4 of the Dungeon) 5167 | D:5 | Entered Level 5 of the Dungeon 5169 | D:5 | Noticed Ijyb 5192 | D:5 | Killed Ijyb 5417 | D:5 | Shot with an arrow by a centaur Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 105 | 2 || 107 Flail | | 26 || 26 Whip | | 184 || 184 Cast: Summon Small Mamm | 13 | 1 || 14 Call Imp | 6 | 9 || 15 Call Canine Famil | 5 | 13 || 18 Use: Scroll | 1 | 3 || 4 Potion | | 2 || 2 Stab: Sleeping | 1 | 4 || 5 Distracted | | 4 || 4 Eat: Chunk | 6 | 13 || 19 Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping D:2: uniq_terence D:3: grunt_temple_overflow_open, first_bread, dk_noncrumbling_4, uniq_natasha D:4: kennysheep_generic_room_16 D:5: uniq_iyjb, uniq_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 7.3 | 5.5 | 296.8 Dungeon | 100.0 | 100.0 | 0.3 | 7.3 | 5.5 | 296.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 89.4 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 89.4 +-------+-------+-------+-------+-------+----------------------