Dungeon Crawl Stone Soup version 0.15-a0-1026-g2a25520 (console) character file. 70 wheals the Grave Robber (level 4, -10/30 HPs) Began as a Human Necromancer on May 26, 2014. Mangled by Sigmund ... wielding a +0,+0 scythe of protection (11 damage) ... on Level 2 of the Dungeon. The game lasted 00:04:01 (2207 turns). wheals the Grave Robber (Human Necromancer) Turns: 2207, Time: 00:04:01 HP -10/30 AC 3 Str 8 XL: 4 Next: 45% MP 3/7 EV 12 Int 15 God: Gold 52 SH 0 Dex 15 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . a - +0,+1 dagger (speed) rCold . . . Clarity . t - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . o - +0 helmet (curse) rElec . rRot . (no cloak) SustAb . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand weapons a - a +0,+1 dagger of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) f - a +0,+0 short sword (You found it on level 1 of the Dungeon) r - a +1,+3 hand axe (You found it on level 1 of the Dungeon) Missiles k - 7 tomahawks (quivered) Armour o - a cursed +0 helmet (worn) (You found it on level 1 of the Dungeon) t - a +0 robe (worn) u - a +1 helmet (You found it on level 1 of the Dungeon) w - a +0 shield (You found it on level 1 of the Dungeon) Comestibles c - 2 bread rations i - a chunk of giant cockroach flesh j - a chunk of giant newt flesh m - a sausage p - a meat ration Scrolls h - a scroll of blinking {unknown} l - a scroll of enchant weapon I {unknown} Potions n - a potion of beneficial mutation {unknown} Books b - a book of Necromancy Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Animate Skeleton Necr N/A 1% 1 #...... c - Vampiric Draining Necr ###....... 10% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History i - a chunk of giant cockroach flesh HP restored. Magic restored. c - 2 bread rations (gained 1) Marking area around Sigmund as unsafe for travelling. Sigmund comes into view. He is wielding a runed scythe. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory): k - 8 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a runed scythe and wearing a robe (resting) Okay, then. An adder comes into view. Found 10 gold pieces. Throwing (i - inventory): k - 8 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a runed scythe and wearing a robe (resting) You throw a tomahawk. The tomahawk hits Sigmund. Sigmund shouts! Sigmund is lightly wounded. Sigmund zaps a wand. The puff of flame misses you. The puff of flame hits your kobold skeleton. Your kobold skeleton is destroyed! Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a runed scythe, wearing a robe and carrying a wand of flame {zapped: 1} (lightly wounded) Sigmund convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory): k - 7 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a runed scythe, wearing a robe and carrying a wand of flame {zapped: 1} (moderately wounded) Okay, then. You swap places. Sigmund zaps a wand. The puff of flame hits you! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a runed scythe, wearing a robe and carrying a wand of flame {zapped: 2} (moderately wounded) The adder convulses in agony! Sigmund says, "Your kind have come here before. I understand now why. You desire death..." You barely miss the adder. The adder is heavily wounded. The adder closely misses you. Sigmund flickers, as though insubstantial. Sigmund barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. Sigmund closely misses you. You swap places. The adder bites your rat skeleton. Your rat skeleton bites the adder. The adder bites your rat skeleton. Your rat skeleton is destroyed! The adder bites your rat skeleton. Your rat skeleton barely misses the adder. The adder bites your rat skeleton. The adder bites your rat skeleton. Your rat skeleton is destroyed! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder bites your giant newt skeleton. Your giant newt skeleton is destroyed! The adder bites you. You are poisoned. The adder poisons you! Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder barely misses you. Something completely misses you. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled MNUNKY WYAN, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. The adder misses you. Drink which item? (? for menu, Esc to quit) You feel better. It was a potion of curing. Something hits you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel refreshed. It was a potion of restore abilities. Something hits you! You die... ### ..########## ..##.......###### ..##.......#....####.. ........................ ..##.......#..)Z####$.... ..##............pS.....$. ####........#######.(.... ## ########.# ..# .##########Z# # .ZZZ.ZZZ....# .############## . .Z............ ... ##.#####.##). ... ...# #<#.##.# #.###### You could see an adder and a friendly goblin skeleton. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Human Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Learned a level 1 spell: Animate Skeleton 311 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/4 735 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 1030 | D:1 | Reached skill level 5 in Necromancy 1214 | D:2 | Learned a level 3 spell: Vampiric Draining 1518 | D:2 | Reached XP level 4. HP: 25/30 MP: 3/7 2188 | D:2 | Noticed Sigmund 2206 | D:2 | HP: 1/30 [adder (4)] 2207 | D:2 | Mangled by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 23 | || 23 Dagger | 7 | 7 || 14 Throw: Tomahawk | 1 | 1 || 2 Cast: Pain | 47 | 28 || 75 Animate Skeleton | 14 | 5 || 19 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 13.5 | 7.8 | 281.5 Dungeon | 100.0 | 100.0 | 0.2 | 13.5 | 7.8 | 281.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 50.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'J' An ooze (D:1) 1 creature vanquished. All 'K' 6 kobolds (D:1 D:2) 6 creatures vanquished. All 'S' 2 adders (D:2) 2 creatures vanquished. All 'b' 6 bats (D:1 D:2) 6 creatures vanquished. All 'g' 10 goblins (D:1 D:2) 2 hobgoblins (D:1 D:2) 12 creatures vanquished. All 'l' A giant gecko (D:1) 5 giant newts (D:1 D:2) 6 creatures vanquished. All 'r' A quokka (D:2) 10 rats (D:1 D:2) 11 creatures vanquished. All 's' 5 giant cockroaches (D:1 D:2) 5 creatures vanquished. 49 creatures vanquished. Monster Nature Natural Monsters 2 adders (D:2) A giant gecko (D:1) An ooze (D:1) 10 goblins (D:1 D:2) 2 hobgoblins (D:1 D:2) 6 kobolds (D:1 D:2) A quokka (D:2) 6 bats (D:1 D:2) 5 giant cockroaches (D:1 D:2) 5 giant newts (D:1 D:2) 10 rats (D:1 D:2) 49 creatures vanquished. 49 creatures vanquished. Ascending Order An ooze (D:1) A giant gecko (D:1) A quokka (D:2) 2 adders (D:2) 2 hobgoblins (D:1 D:2) 5 giant newts (D:1 D:2) 5 giant cockroaches (D:1 D:2) 6 kobolds (D:1 D:2) 6 bats (D:1 D:2) 10 goblins (D:1 D:2) 10 rats (D:1 D:2) 49 creatures vanquished. ---------------------------------------- Vanquished Creatures (collateral kills) Monster Symbol All 'S' A ball python (D:1) 1 creature vanquished. All 'g' A hobgoblin (D:1) 1 creature vanquished. 2 creatures vanquished. Monster Nature Natural Monsters A ball python (D:1) A hobgoblin (D:1) 2 creatures vanquished. 2 creatures vanquished. Ascending Order A ball python (D:1) A hobgoblin (D:1) 2 creatures vanquished. ---------------------------------------- Vanquished Creatures (others) Monster Symbol All 'Z' A bat skeleton (D:2) A giant newt skeleton (D:2) A kobold skeleton (D:2) 2 rat skeletons (D:2) 5 creatures vanquished. 5 creatures vanquished. Monster Nature Undead Monsters A bat skeleton (D:2) A giant newt skeleton (D:2) A kobold skeleton (D:2) 2 rat skeletons (D:2) 5 creatures vanquished. 5 creatures vanquished. Ascending Order A bat skeleton (D:2) A kobold skeleton (D:2) A giant newt skeleton (D:2) 2 rat skeletons (D:2) 5 creatures vanquished. ---------------------------------------- Grand Total: 56 creatures vanquished