Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (console) character file. 21 wheals the Stinger (level 1, -2/11 (14) HPs) Began as a Ghoul Venom Mage on Apr 18, 2014. Rotted away (potion of mutation) ... on Level 1 of the Dungeon. The game lasted 00:01:49 (367 turns). wheals the Stinger (Ghoul Venom Mage) Turns: 367, Time: 00:01:49 HP -2/11 (14) AC 2 Str 11 XL: 1 Next: 70% MP 0/2 EV 12 Int 10 God: Gold 17 SH 0 Dex 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg + + + Conserve . (no shield) rPois + rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + + + Stasis . (no amulet) MR ..... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3, poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles d - a slice of pizza g - 2 rotting chunks of kobold flesh Scrolls h - a scroll of teleportation {unknown} Potions c - 2 potions of mutation {unknown} e - a potion of curing {unknown} f - 2 potions of might {unknown} Books b - a Young Poisoner's Handbook Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 1.3 Unarmed Combat - Level 1.7 Spellcasting - Level 4.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 17% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You thrive on rotten meat. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You continue butchering the corpse. x2 You finish butchering the kobold corpse. g - 2 chunks of kobold flesh h - a scroll labeled MOCKUIPRIL You smell something rotten. (slot g) A jackal comes into view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) The sting hits the jackal. The jackal is poisoned. You hear a bark! A jackal comes into view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (poisoned) The sting misses the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. The jackal looks more healthy. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal begins to bleed from its wounds! The jackal is severely wounded. The jackal bites you. A jackal comes into view. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal closely misses you. x2 The jackal is no longer bleeding. You closely miss the jackal. The jackal barks! The jackal bites you. You closely miss the jackal. The jackal misses you. A jackal comes into view. The jackal barely misses you. The jackal bites you. A giant cockroach and a goblin come into view. The goblin shouts! Found 14 gold pieces. The jackal closely misses you. The giant cockroach waves its antennae. You miss the jackal. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal completely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. Unknown command. You hit the jackal. The jackal begins to bleed from its wounds! The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal misses you. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The sting hits the jackal. The jackal is severely wounded. You kill the jackal! The jackal barely misses you. Unknown command. Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel extremely strange. Your body decomposes! * * * LOW HITPOINT WARNING * * * Your body decomposes! You die... ########## ######..ghhn..# ........s####.# # ######.#.# #.#.# .$ #h# #.#.#.# ##+###+###.####.#.#.# #...#...##......h...# #.>.#...##..........# #...#...###..##.#...## #.>.#.<.###..##.##.... You could see 2 jackals, a giant cockroach and a goblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Ghoul Venom Mage, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 98 | D:1 | Reached skill level 1 in Unarmed Combat 367 | D:1 | Rotted away (potion of mutation) Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Sting || 9 Vault maps used: D:1: minmay_arrival_up_and_down Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.0 | 8.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.0 | 8.0 | 100.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'K' A kobold (D:1) 1 creature vanquished. All 'b' A bat (D:1) 1 creature vanquished. All 'g' A goblin (D:1) 1 creature vanquished. All 'h' A jackal (D:1) 1 creature vanquished. 4 creatures vanquished. Monster Nature Natural Monsters A bat (D:1) A jackal (D:1) A kobold (D:1) A goblin (D:1) 4 creatures vanquished. 4 creatures vanquished. Ascending Order A bat (D:1) A kobold (D:1) A jackal (D:1) A goblin (D:1) 4 creatures vanquished.