Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (console) character file. 162 wheals the Grave Robber (level 4, 0/27 HPs) Began as an Octopode Necromancer on Apr 17, 2014. Slain by a worm (11 damage) ... on Level 3 of the Dungeon. The game lasted 00:05:15 (3473 turns). wheals the Grave Robber (Octopode Necromancer) Turns: 3473, Time: 00:05:15 HP 0/27 AC 1 Str 7 XL: 4 Next: 42% MP 1/7 EV 12 Int 17 God: Gold 81 SH 0 Dex 13 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . q - ring of see invisible SustAb . . Spirit . t - ring of wizardry rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand weapons a - a +0,+0 long sword (weapon) (You found it on level 2 of the Dungeon) j - a +0,-1 whip (You took it off a kobold on level 1 of the Dungeon) k - a +0,+0 dagger (You took it off a goblin on level 1 of the Dungeon) Comestibles c - 4 bread rations r - an apple w - a chunk of giant gecko flesh Scrolls h - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} o - a scroll of fog {unknown} p - a scroll of magic mapping {unknown} v - a scroll of noise {unknown} Jewellery q - a ring of see invisible (left tentacle) (You found it on level 2 of the Dungeon) t - a ring of wizardry (right tentacle) (You found it on level 2 of the Dungeon) Potions d - 3 potions of flight e - a potion of magic {!q} f - 2 potions of brilliance g - 2 potions of resistance {unknown} i - a potion of curing {unknown} l - a potion of degeneration {unknown} n - a potion of heal wounds {unknown} Books b - a book of Necromancy Magical staves s - an uncursed staff of energy {!a} (You found it on level 2 of the Dungeon) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Animate Skeleton Necr N/A 1% 1 #...... c - Vampiric Draining Necr ###....... 3% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging, resting) The giant gecko convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (almost dead, clinging) The giant gecko convulses in agony! You kill the giant gecko! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club The goblin convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (heavily wounded) The goblin convulses in agony! You kill the goblin! Found a whip. You see here a giant gecko corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! w - a chunk of giant gecko flesh You start resting. HP restored. Magic restored. You see here a club. You see here a whip. Eating a chunk of giant newt flesh. This raw flesh tastes terrible. You continue eating. x2 You swap places. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. A rat and a worm come into view. There is a stone staircase leading up here. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The rat convulses in agony! You kill the rat! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (resting) The worm convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The worm convulses in agony! * * * LOW MAGIC WARNING * * * The worm barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The worm convulses in agony! * * * LOW MAGIC WARNING * * * You barely miss the worm. You grab the worm. The worm is moderately wounded. You constrict the worm. The worm bites you! You hit the worm. The worm is moderately wounded. You constrict the worm. The worm bites you! You die... . ## .##8# ....## #8..## #...## #x.8# #w<%# #..8# #...## #8..## ....## ###8# ## You could see a worm. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 168 | D:1 | Learned a level 1 spell: Animate Skeleton 429 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/4 1180 | D:1 | Reached XP level 3. HP: 8/21 MP: 0/6 1496 | D:1 | Reached skill level 5 in Necromancy 2112 | D:2 | Learned a level 3 spell: Vampiric Draining 2573 | D:2 | Reached XP level 4. HP: 6/27 MP: 0/7 3473 | D:3 | Slain by a worm Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 13 || 21 Whip | 10 | || 10 Long sword | | 2 || 2 Cast: Pain | 72 | 27 || 99 Animate Skeleton | 16 | 5 || 21 Use: Scroll | 5 | 1 || 6 Vault maps used: D:1: evilmike_arrival_run_for_it D:3: first_bread, corner_web_ring, grunt_ministairs_8, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 11.6 | 7.1 | 247.3 Dungeon | 100.0 | 100.0 | 0.3 | 11.6 | 7.1 | 247.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'J' 2 oozes (D:1 D:2) 2 creatures vanquished. All 'K' 4 kobolds (D:1 D:2) 4 creatures vanquished. All 'b' 3 bats (D:1 D:2) 3 creatures vanquished. All 'g' 9 goblins (D:1 D:2) 5 hobgoblins (D:1) 14 creatures vanquished. All 'h' 2 jackals (D:2) 2 creatures vanquished. All 'l' 2 giant geckos (D:1 D:2) 2 giant newts (D:1 D:2) 4 creatures vanquished. All 'r' 10 rats (D:1 D:2 D:3) 10 creatures vanquished. All 's' 6 giant cockroaches (D:1 D:2) 6 creatures vanquished. All 'w' 3 worms (D:1 D:2) 3 creatures vanquished. All 'z' A kobold skeleton (D:1) 1 creature vanquished. 49 creatures vanquished. Monster Nature Natural Monsters 3 worms (D:1 D:2) 2 giant geckos (D:1 D:2) 2 oozes (D:1 D:2) 6 giant cockroaches (D:1 D:2) 9 goblins (D:1 D:2) 5 hobgoblins (D:1) 2 jackals (D:2) 4 kobolds (D:1 D:2) 3 bats (D:1 D:2) 2 giant newts (D:1 D:2) 10 rats (D:1 D:2 D:3) 48 creatures vanquished. Undead Monsters A kobold skeleton (D:1) 1 creature vanquished. 49 creatures vanquished. Ascending Order A kobold skeleton (D:1) 2 giant geckos (D:1 D:2) 2 oozes (D:1 D:2) 2 jackals (D:2) 2 giant newts (D:1 D:2) 3 worms (D:1 D:2) 3 bats (D:1 D:2) 4 kobolds (D:1 D:2) 5 hobgoblins (D:1) 6 giant cockroaches (D:1 D:2) 9 goblins (D:1 D:2) 10 rats (D:1 D:2 D:3) 49 creatures vanquished. ---------------------------------------- Vanquished Creatures (collateral kills) Monster Symbol All 'J' An ooze (D:1) 1 creature vanquished. All 'S' An adder (D:2) 1 creature vanquished. All 'g' A gnoll (D:1) 1 creature vanquished. All 's' A giant cockroach (D:2) 1 creature vanquished. 4 creatures vanquished. Monster Nature Natural Monsters An adder (D:2) A gnoll (D:1) An ooze (D:1) A giant cockroach (D:2) 4 creatures vanquished. 4 creatures vanquished. Ascending Order An adder (D:2) A gnoll (D:1) An ooze (D:1) A giant cockroach (D:2) 4 creatures vanquished. ---------------------------------------- Vanquished Creatures (others) Monster Symbol All 'z' 2 giant newt skeletons (D:1 D:2) 2 goblin skeletons (D:1 D:2) 2 hobgoblin skeletons (D:1) 2 kobold skeletons (D:2) 3 rat skeletons (D:1 D:2) 11 creatures vanquished. 11 creatures vanquished. Monster Nature Undead Monsters 2 giant newt skeletons (D:1 D:2) 2 goblin skeletons (D:1 D:2) 2 hobgoblin skeletons (D:1) 2 kobold skeletons (D:2) 3 rat skeletons (D:1 D:2) 11 creatures vanquished. 11 creatures vanquished. Ascending Order 2 giant newt skeletons (D:1 D:2) 2 kobold skeletons (D:2) 2 hobgoblin skeletons (D:1) 2 goblin skeletons (D:1 D:2) 3 rat skeletons (D:1 D:2) 11 creatures vanquished. ---------------------------------------- Grand Total: 64 creatures vanquished