Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (console) character file. 1317 wheals the Ducker (level 8, -12/46 HPs) Began as an Octopode Necromancer on Apr 17, 2014. Was a Believer of Ashenzari. Mangled by a hill giant ... wielding a +0,+0 giant spiked club (39 damage) ... on Level 5 of the Dungeon. The game lasted 00:16:05 (6679 turns). wheals the Ducker (Octopode Necromancer) Turns: 6679, Time: 00:16:05 HP -12/46 AC 3 Str 7 XL: 8 Next: 27% MP 2/16 EV 18 Int 18 God: Ashenzari [**....] Gold 252 SH 0 Dex 14 Spells: 5 memorised, 3 levels left rFire . . . SeeInvis . a - +0,+2 spear (vamp) rCold . . . Clarity . (no shield) rNeg . . . Conserve . f - +2 hat (curse) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, very stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 252 gold pieces. Inventory: Hand weapons a - a +0,+2 vampiric spear (weapon) (You took it off a gnoll on level 5 of the Dungeon) b - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) g - a +0,+0 spear (You found it on level 1 of the Dungeon) i - a +0,+0 dagger (You took it off a kobold on level 1 of the Dungeon) n - a +0,+0 falchion (You found it on level 2 of the Dungeon) y - a +0,+0 war axe (You took it off an orc on level 3 of the Dungeon) D - a +3,+0 short sword of freezing (You took it off Duvessa on level 5 of the Dungeon) Missiles s - 4 poisoned needles x - 8 curare-tipped needles Armour f - a cursed +2 hat (worn) (You found it on level 2 of the Dungeon) Magical devices o - a wand of polymorph (7) (You found it on level 5 of the Dungeon) p - a wand of magic darts (6) (You found it on level 3 of the Dungeon) K - a wand of cold (1) (You found it on level 5 of the Dungeon) Comestibles c - 7 bread rations Scrolls k - 4 scrolls of remove curse l - 5 scrolls of curse jewellery v - a scroll of recharging {unknown} F - a scroll of teleportation {unknown} Jewellery u - a cursed ring of hunger (You took it off an orc on level 3 of the Dungeon) Potions d - a potion of confusion {!q} e - 3 potions of heal wounds {!q} h - a potion of magic {!q} j - a potion of paralysis {unknown} m - 4 potions of curing {!q} q - 2 potions of mutation {!q} t - a potion of poison {unknown} w - a potion of flight {unknown} A - a potion of brilliance {unknown} B - a potion of restore abilities {unknown} E - a potion of agility {unknown} Books r - a book of Necromancy Skills: + Level 7.4(9.8) Dodging - Level 2.6(4.5) Stealth - Level 3.2 Spellcasting - Level 6.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr ####...... 2% 3 ###.... d - Lethal Infusion Chrm/Necr ###....... 8% 2 ##..... E - Regeneration Chrm/Necr ###....... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Makhleb Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You destroy Duvessa! That felt strangely unrewarding. Things that are here: an uncursed short sword of freezing; an uncursed leather armour D - an uncursed short sword of freezing You start resting. Eating one of 2 chunks of elf flesh. This raw flesh tastes terrible. You continue eating. x2 Some of the chunks of flesh in your inventory have completely rotted away. Magic restored. Unknown command. You start resting. Eating a chunk of elf flesh. This raw flesh tastes terrible. You continue eating. x2 HP restored. C - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. z - 2 potions of cure mutation Drop what? (_ for help) (? for menu, Esc to quit) You drop 2 potions of cure mutation {!q}. Partly explored, can't reach some places. The hill giant is too close now for your liking. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant spiked club (resting) The hill giant shouts! The hill giant convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (lightly wounded) The hill giant convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (lightly wounded) The hill giant struggles to resist. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (lightly wounded) The hill giant convulses in agony! The hill giant closely misses you. You hit the hill giant. You feel better. The hill giant is moderately wounded. The hill giant completely misses you. You hit the hill giant. You feel better. The hill giant is moderately wounded. The hill giant completely misses you. You hit the hill giant. You feel better. The hill giant is moderately wounded. You hit the hill giant but do no damage. The hill giant is moderately wounded. The hill giant hits you with a giant spiked club! Ouch! That really hurt! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (moderately wounded) The hill giant is heavily wounded. You feel life coursing into your body. The hill giant completely misses you. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (heavily wounded) The hill giant is heavily wounded. You feel life coursing into your body. You are feeling hungry. The hill giant misses you. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (heavily wounded) The hill giant is severely wounded. You feel life coursing into your body. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (severely wounded) The hill giant is severely wounded. You feel life coursing into your body. * * * LOW MAGIC WARNING * * * The hill giant hits you with a giant spiked club! Ouch! That really hurt! You die... ############.............. #.....!...##.............. #.........##.........(.... #.........######.####.#.## #.........# #.# #..... #.........# #.# #.#.## #.........######.####.#.# #.......................## ######...xC.............z( ####.#.#######.####.#### #..).......#......#.## #..........#.,........ #.[........#..........* #..........#........!.## #..........#...........z ######.#####..........## #.# #......#.#### You could see a hill giant. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Octopode Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 480 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/4 806 | D:1 | Learned a level 1 spell: Animate Skeleton 1721 | D:2 | Reached XP level 3. HP: 12/21 MP: 0/6 1865 | D:2 | Found a shattered altar of Ashenzari. 1892 | D:2 | Reached skill level 5 in Necromancy 2217 | D:2 | Became a worshipper of Ashenzari the Shackled 2303 | D:2 | Found a basalt altar of Yredelemnul. 3064 | D:3 | Reached XP level 4. HP: 24/27 MP: 3/7 3319 | D:3 | Learned a level 3 spell: Vampiric Draining 3322 | D:3 | Learned a level 2 spell: Lethal Infusion 3387 | D:3 | Reached skill level 6 in Necromancy 3387 | D:3 | Reached XP level 5. HP: 12/31 MP: 1/9 4028 | D:3 | Noticed Terence 4034 | D:3 | Killed Terence 4371 | D:4 | Reached XP level 6. HP: 30/36 MP: 6/11 4454 | D:4 | Learned a level 3 spell: Regeneration 4615 | D:4 | Noticed an ogre 4620 | D:4 | Killed an ogre 4720 | D:4 | Reached XP level 7. HP: 38/41 MP: 10/14 4727 | D:4 | Noticed a phantom 4748 | D:4 | Paralysed by a giant eyeball for 3 turns 4769 | D:4 | Killed a phantom 5161 | D:4 | Noticed a phantom 5164 | D:4 | Reached skill level 5 in Dodging 5177 | D:4 | Killed a phantom 5327 | D:5 | Entered Level 5 of the Dungeon 5327 | D:5 | Noticed staplegun's ghost (weakling SpWr) 5483 | D:5 | Found a burning altar of Makhleb. 5555 | D:5 | Noticed a hill giant 5617 | D:5 | Acquired Ashenzari's first power 5626 | D:5 | Noticed Duvessa 5626 | D:5 | Noticed Dowan 5927 | D:5 | Reached XP level 8. HP: 28/46 MP: 13/16 6160 | D:5 | Killed staplegun's ghost 6383 | D:5 | Killed Dowan 6383 | D:5 | Reached skill level 7 in Dodging 6386 | D:5 | Killed Duvessa 6679 | D:5 | Mangled by a hill giant Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 5 | | 16 || 21 Falchion | 3 | 4 | || 7 War axe | | 10 | 57 || 67 Cast: Pain | 72 | 82 | 49 || 203 Animate Skeleton | 9 | 16 | 14 || 39 Vampiric Draining | | 2 | 20 || 22 Evoke: Wand | 1 | | 4 || 5 Use: Scroll | 1 | 1 | 4 || 6 Potion | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Betrayed ally | | | 1 || 1 Vault maps used: D:1: dpeg_arrival_rhombus, serial_bayou_lagoon_a, grunt_decor_clamped D:2: lemuel_crystal_altar, lemuel_crystal_altar, serial_glass, glass_columns_a, glass_columns_b D:3: first_bread, uniq_terence D:5: lemuel_round_altar, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 9.5 | 6.7 | 320.6 Dungeon | 100.0 | 100.0 | 0.3 | 9.5 | 6.7 | 320.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 304.4 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 304.4 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All '@' Terence (D:3) 1 creature vanquished. All 'G' A giant eyeball (D:4) 1 creature vanquished. All 'J' An ooze (D:5) 1 creature vanquished. All 'K' 12 kobolds (D:1 D:2 D:3 D:5) 12 creatures vanquished. All 'O' An ogre (D:4) 1 creature vanquished. All 'S' 4 adders (D:3 D:5) A ball python (D:4) 5 creatures vanquished. All 'a' 2 worker ants (D:4) 2 creatures vanquished. All 'b' 11 bats (D:1 D:2 D:3 D:4 D:5) 11 creatures vanquished. All 'c' A centaur (D:5) 1 creature vanquished. All 'e' Duvessa (D:5) Dowan (D:5) 2 creatures vanquished. All 'g' 4 gnolls (D:5) 9 goblins (D:1 D:2 D:3 D:4) 3 hobgoblins (D:1 D:2 D:4) 16 creatures vanquished. All 'h' 3 hounds (D:4 D:5) 5 jackals (D:2 D:5) 8 creatures vanquished. All 'l' 2 iguanas (D:3 D:4) 5 giant geckos (D:2 D:4) 3 giant newts (D:1 D:2) 10 creatures vanquished. All 'o' An orc priest (D:4) 3 orc wizards (D:3 D:4) 9 orcs (D:3 D:4 D:5) 13 creatures vanquished. All 'r' 4 quokkas (D:2 D:4) 13 rats (D:1 D:2 D:3 D:4 D:5) 17 creatures vanquished. All 's' A scorpion (D:4) 3 giant cockroaches (D:1 D:4) 4 creatures vanquished. All 'w' 3 worms (D:3 D:5) 3 creatures vanquished. All 'z' A water moccasin zombie (D:5) A hound skeleton (D:4) An elf skeleton (D:5) 2 gnoll zombies (D:5) 5 creatures vanquished. 113 creatures vanquished. Monster Nature Uniques Duvessa (D:5) Dowan (D:5) Terence (D:3) 3 creatures vanquished. Natural Monsters An ogre (D:4) A centaur (D:5) A scorpion (D:4) An orc priest (D:4) 3 orc wizards (D:3 D:4) 3 hounds (D:4 D:5) 2 iguanas (D:3 D:4) 2 worker ants (D:4) 4 gnolls (D:5) 4 adders (D:3 D:5) 3 worms (D:3 D:5) A giant eyeball (D:4) 5 giant geckos (D:2 D:4) An ooze (D:5) 9 orcs (D:3 D:4 D:5) 3 giant cockroaches (D:1 D:4) 9 goblins (D:1 D:2 D:3 D:4) 3 hobgoblins (D:1 D:2 D:4) 5 jackals (D:2 D:5) 12 kobolds (D:1 D:2 D:3 D:5) 4 quokkas (D:2 D:4) A ball python (D:4) 11 bats (D:1 D:2 D:3 D:4 D:5) 3 giant newts (D:1 D:2) 13 rats (D:1 D:2 D:3 D:4 D:5) 105 creatures vanquished. Undead Monsters A water moccasin zombie (D:5) A hound skeleton (D:4) An elf skeleton (D:5) 2 gnoll zombies (D:5) 5 creatures vanquished. 113 creatures vanquished. Ascending Order An ogre (D:4) A centaur (D:5) Duvessa (D:5) A water moccasin zombie (D:5) A scorpion (D:4) Dowan (D:5) An orc priest (D:4) A hound skeleton (D:4) Terence (D:3) An elf skeleton (D:5) A giant eyeball (D:4) An ooze (D:5) A ball python (D:4) 2 iguanas (D:3 D:4) 2 worker ants (D:4) 2 gnoll zombies (D:5) 3 orc wizards (D:3 D:4) 3 hounds (D:4 D:5) 3 worms (D:3 D:5) 3 giant cockroaches (D:1 D:4) 3 hobgoblins (D:1 D:2 D:4) 3 giant newts (D:1 D:2) 4 gnolls (D:5) 4 adders (D:3 D:5) 4 quokkas (D:2 D:4) 5 giant geckos (D:2 D:4) 5 jackals (D:2 D:5) 9 orcs (D:3 D:4 D:5) 9 goblins (D:1 D:2 D:3 D:4) 11 bats (D:1 D:2 D:3 D:4 D:5) 12 kobolds (D:1 D:2 D:3 D:5) 13 rats (D:1 D:2 D:3 D:4 D:5) 113 creatures vanquished. ---------------------------------------- Vanquished Creatures (collateral kills) Monster Symbol All ' ' The ghost of staplegun the Sneak, a weakling SpWr (D:5) 1 creature vanquished. All 'J' A jelly (D:5) 1 creature vanquished. All 'K' A kobold (D:3) 1 creature vanquished. All 'P' A plant (D:1) 1 creature vanquished. All 'Z' A centaur skeleton (D:4) 1 creature vanquished. All 'b' A bat (D:4) 1 creature vanquished. All 'o' 2 orcs (D:5) 2 creatures vanquished. All 'p' 2 phantoms (D:4) 2 creatures vanquished. All 'w' 2 worms (D:2) 2 creatures vanquished. All 'z' A hound skeleton (D:4) 1 creature vanquished. 13 creatures vanquished. Monster Nature Natural Monsters The ghost of staplegun the Sneak, a weakling SpWr (D:5) A jelly (D:5) 2 worms (D:2) 2 orcs (D:5) A bat (D:4) A kobold (D:3) 8 creatures vanquished. Undead Monsters 2 phantoms (D:4) A centaur skeleton (D:4) A hound skeleton (D:4) 4 creatures vanquished. Plants A plant (D:1) 1 creature vanquished. 13 creatures vanquished. Ascending Order The ghost of staplegun the Sneak, a weakling SpWr (D:5) A jelly (D:5) A centaur skeleton (D:4) A hound skeleton (D:4) A kobold (D:3) A bat (D:4) A plant (D:1) 2 phantoms (D:4) 2 worms (D:2) 2 orcs (D:5) 13 creatures vanquished. ---------------------------------------- Vanquished Creatures (others) Monster Symbol All 'z' A hound skeleton (D:4) A bat skeleton (D:5) 2 giant gecko skeletons (D:4) A giant newt skeleton (D:2) 3 gnoll skeletons (D:5) A hobgoblin skeleton (D:4) 2 jackal skeletons (D:5) A kobold skeleton (D:5) 2 orc skeletons (D:4) 2 rat skeletons (D:2 D:4) 16 creatures vanquished. 16 creatures vanquished. Monster Nature Undead Monsters A hound skeleton (D:4) A bat skeleton (D:5) 2 giant gecko skeletons (D:4) A giant newt skeleton (D:2) 3 gnoll skeletons (D:5) A hobgoblin skeleton (D:4) 2 jackal skeletons (D:5) A kobold skeleton (D:5) 2 orc skeletons (D:4) 2 rat skeletons (D:2 D:4) 16 creatures vanquished. 16 creatures vanquished. Ascending Order A hound skeleton (D:4) A bat skeleton (D:5) A giant newt skeleton (D:2) A kobold skeleton (D:5) A hobgoblin skeleton (D:4) 2 jackal skeletons (D:5) 2 rat skeletons (D:2 D:4) 2 giant gecko skeletons (D:4) 2 orc skeletons (D:4) 3 gnoll skeletons (D:5) 16 creatures vanquished. ---------------------------------------- Grand Total: 142 creatures vanquished