Dungeon Crawl Stone Soup version 0.14.0-9-g9c5475a (console) character file. 149 wheals the Ruffian (level 4, 0/38 HPs) Began as a Ghoul Monk on Apr 14, 2014. Slain by Sigmund ... wielding a +0,+0 scythe (11 damage) ... on Level 2 of the Dungeon. The game lasted 00:06:42 (2200 turns). wheals the Ruffian (Ghoul Monk) Turns: 2200, Time: 00:06:42 HP 0/38 AC 7 Str 14 XL: 4 Next: 60% MP 3/3 EV 9 Int 5 God: Gold 57 SH 0 Dex 14 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis . - Unarmed rCold + + . Clarity . l - +0 ring mail rNeg + + + Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + j - +1 cloak SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + + + Stasis . (no amulet) MR ..... (no ring) k - +2 ring of dexterity @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3, poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand weapons c - a +1,+1 short sword of venom (You took it off a kobold on level 1 of the Dungeon) Missiles n - 12 poisoned needles Armour a - a +0 robe j - a +1 cloak (worn) (You found it on level 2 of the Dungeon) l - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) Comestibles d - 3 rotting chunks of hobgoblin flesh m - a meat ration v - a rotting chunk of rat flesh w - 2 rotting chunks of orc flesh x - a rotting chunk of rat flesh Scrolls b - a scroll of immolation g - a scroll of magic mapping {unknown} h - a scroll of fear i - a scroll of identify t - a scroll of noise Jewellery k - a +2 ring of dexterity (left claw) (You found it on level 1 of the Dungeon) Potions e - 2 potions of brilliance f - 2 potions of invisibility Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 6.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You thrive on rotten meat. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Save game and exit? Welcome back, wheals the Ghoul Monk. Press ? for a list of commands and other information. You climb upwards. Level annotation: Sigmund A worm comes into view. The goblin completely misses you. Sigmund barely misses you. There is a stone staircase leading down here. The goblin hits you but does no damage. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb downwards. There is a stone staircase leading up here. You barely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you. You hit the goblin. The goblin begins to bleed from its wounds! The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here 25 darts. There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Some of the chunks of flesh in your inventory have completely rotted away. There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund Sigmund points at you and mumbles some strange words. The magic dart hits you! There is a stone staircase leading down here. Unknown command. Sigmund points at you and mumbles some strange words. The magic dart hits you! There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. Level annotation: Sigmund Sigmund barely misses you. There is a stone staircase leading down here. You hit Sigmund but do no damage. Sigmund hits you but does no damage. You hit Sigmund. Sigmund begins to bleed from his wounds! Sigmund is lightly wounded. Some of the chunks of flesh in your inventory have completely rotted away. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you! You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. Your ring mail prevents you from hitting Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! You claw something! Something hits you. You miss something. You claw something! You hear some strange, mumbled words. The magic dart hits you! You closely miss something. Something hits you! You miss something. You hit something but do no damage. You hit something. Something hits you but does no damage. You closely miss something. You hit something. Something hits you but does no damage. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) Really quaff p - 2 potions of curing {!q}? You feel better. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) Really quaff z - a potion of resistance {!q}? You feel protected. Something hits you! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) Really quaff p - a potion of curing {!q}? You feel better. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You resist. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! You die... #......@............ #...#.#########.#### ####.................# #...#.....########.#.# #.........* #.#.## #......#.#* #.#... ##.....#.#########.#... #...#.>................ #.....n#.#########.#.#. #......#.###### #.#.#* ###....#.##...####.#.## ##...#............... #......#...#.......) #......##........... ###....##...###.#... ***#.#####...# #.##.. *,...# #######.##.. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wheals, the Ghoul Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 340 | D:1 | Reached skill level 5 in Unarmed Combat 932 | D:2 | Reached XP level 3. HP: 26/31 MP: 3/3 1087 | D:2 | Noticed Sigmund 1616 | D:3 | Reached skill level 6 in Unarmed Combat 1616 | D:3 | Reached XP level 4. HP: 38/38 MP: 3/3 2200 | D:2 | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 92 | 38 || 130 Use: Scroll | 2 | 7 || 9 Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Vault maps used: D:1: lightli_iron_boxes D:2: uniq_sigmund D:3: overflow_temple_1_default, st_stairs_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.8 | 8.8 | 275.3 Dungeon | 100.0 | 100.0 | 0.2 | 4.8 | 8.8 | 275.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'K' 8 kobolds (D:1 D:2) 8 creatures vanquished. All 'S' 6 adders (D:2 D:3) A ball python (D:1) 7 creatures vanquished. All 'b' 5 bats (D:1 D:2) 5 creatures vanquished. All 'g' 3 goblins (D:1 D:3) 7 hobgoblins (D:1 D:2 D:3) 10 creatures vanquished. All 'l' A giant gecko (D:1) 2 giant newts (D:1) 3 creatures vanquished. All 'o' An orc (D:3) 1 creature vanquished. All 'r' 8 rats (D:1 D:3) 8 creatures vanquished. 42 creatures vanquished. Monster Nature Natural Monsters 6 adders (D:2 D:3) An orc (D:3) A ball python (D:1) 3 goblins (D:1 D:3) 7 hobgoblins (D:1 D:2 D:3) 5 bats (D:1 D:2) A giant gecko (D:1) 2 giant newts (D:1) 8 kobolds (D:1 D:2) 8 rats (D:1 D:3) 42 creatures vanquished. 42 creatures vanquished. Ascending Order An orc (D:3) A ball python (D:1) A giant gecko (D:1) 2 giant newts (D:1) 3 goblins (D:1 D:3) 5 bats (D:1 D:2) 6 adders (D:2 D:3) 7 hobgoblins (D:1 D:2 D:3) 8 kobolds (D:1 D:2) 8 rats (D:1 D:3) 42 creatures vanquished.