Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d (webtiles) character file. Game seed: 2885095034092459635, levelgen mode: deterministic 0 wevryn the Firebug (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Feb 23, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (0 turns). wevryn the Firebug (Gnoll Wanderer) Turns: 0, Time: 00:00:28 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 5.3 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 3.6 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ##.... 4% 1 None Foxfire Conj/Fire ##.. 6% 1 None Passwall Tmut/Erth #....... 13% 2 ##..... Inner Flame Hex/Fire ##...... 19% 3 ###.... Corpse Rot Necr/Air N/A 26% 2 ##..... Sublimation of Blood Necr #......... 26% 2 ##..... Stone Arrow Conj/Erth #..... 26% 3 ###.... Petrify Tmut/Erth #....... 63% 4 ####... Lee's Rapid Deconstruct Erth ##........ 73% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, wevryn the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a ration; and the following spells available to memorise: Sandblast, Foxfire, Passwall, Inner Flame, Corpse Rot, Sublimation of Blood, Stone Arrow, Petrify, Lee's Rapid Deconstruction. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.....##### #...#.....#...# #.8.#.....#.8.# #...#.....#...# #####.....##### ............... ......%........ .......@....... ............... ............... #####.....##### #...#.....#...# #.8.#.....#.8.# #...#.....#...# #####.....##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wevryn the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wevryn set off with the following items: a +0 dagger, a +0 | robe, a ration; and the following spells available to | memorise: Sandblast, Foxfire, Passwall, Inner Flame, Corpse | Rot, Sublimation of Blood, Stone Arrow, Petrify, Lee's | Rapid Deconstruction 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------