Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 17 weezle the Skirmisher (level 2, 24/24 (26) HPs) Began as a Ghoul Berserker on June 14, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:03:56 (872 turns). weezle the Skirmisher (Ghoul Berserker) Turns: 872, Time: 00:03:57 HP: 24/24 (26) AC: 5 Str: 19 XL: 2 Next: 62% MP: 1/1 EV: 11 Int: 3 God: Trog [*.....] Gold: 26 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . c - +0 ring mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 animal skin c - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} Potions e - a potion of invisibility {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} m - a potion of haste {unknown} Comestibles b - 4 rations {@e1} Skills: + Level 3.5 Fighting + Level 2.1 Armour + Level 2.0 Dodging + Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 23/26 hp. You scratch the frilled lizard. You kill the frilled lizard! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. No target in view! A kobold comes into view. It is wielding a club. The kobold shouts! The kobold throws a stone. The stone barely misses you. You see here a stone. A kobold is nearby! A leopard gecko comes into view. The leopard gecko hisses angrily. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You scratch the kobold. You kill the kobold! Trog accepts your kill. You barely miss the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You claw the leopard gecko! You kill the leopard gecko! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; 2 stones; a kobold corpse You butcher the kobold corpse. h - 4 chunks of flesh {@w0} (gained 1) Things that are here: a club; 2 stones There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. This raw flesh tastes great! Health restored: 26 You see here a stone. Some of the chunks of flesh in your inventory have rotted away. j - a glowing dagger No target in view! k - a ruby potion l - a black potion You open the door. There is an open door here. There is an escape hatch in the floor here. You see here 17 sling bullets. You see here a hand axe. m - a blue potion You now have 26 gold pieces (gained 10). Found a stone staircase leading down. d - 4 scrolls labeled VUISMO BEFO (gained 1) b - 4 rations {@e1} (gained 1) As you open the door, it creaks loudly! There is an open door here. n - a glowing whip There is a stone staircase leading down here. You open the door. You feel your flesh rotting away. All of the chunks of flesh in your inventory have rotted away. l - 2 black potions (gained 1) You see here a hand axe. You see here 17 sling bullets. Done exploring. You take 1 damage, and have 25/25 hp. You drop a runed dagger. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a runed whip. You feel your flesh rotting away. You drop a glowing dagger. You drop a glowing whip. You take 1 damage, and have 24/24 hp. #......##.#...#.#.######### #############.#####.#.#...#...' #.........# #..)....#.#.#.#.### #..(......#########.#.#.#.#.# # #.........#.........#.#.#.#.# #.........#.#######.#.#.#.#.### #.........+.#.......#.#.#.#.... #.........#.#####.#.#.#.#.#.### #...........#.@.#.#.#...#.### # ######'##.#.#.#.#.#.#####.# # #.##.#.#.#.#.#.#.....# # ######.##.#.#.###.#.#.##### # #......##...#.....#.......# # #......####.#######.########### #......+............# #........ #......####.#.####### #.##..... #........(..........# #.##.#### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) 5 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weezle the Ghoul Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 311 | D:1 | Reached skill level 2 in Armour 311 | D:1 | Reached skill level 2 in Dodging 311 | D:1 | Reached XP level 2. HP: 12/26 MP: 1/1 872 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_spirals Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 3.5 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 36 Eat: Chunk || 4 Armor: Ring mail || 10 Dodge: Dodged || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 12 | 0.0 | 872 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 12 | 0.0 | 872 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: matt_arrival_spirals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.0 | 72.7 | 872.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.0 | 72.7 | 872.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------