Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a (webtiles) character file. 10 weezle the Covered (level 2, 19/19 HPs) Began as a Gargoyle Fighter on June 13, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (954 turns). weezle the Covered (Gargoyle Fighter) Turns: 954, Time: 00:01:08 Health: 19/19 AC: 6 Str: 19 XL: 2 Next: 20% Magic: 2/2 EV: 8 Int: 8 God: Gold: 37 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . j - +0 leather armour (curse) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail c - a +0 shield (worn) j - a cursed +0 leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation Potions d - 3 potions of might Comestibles f - 4 rations {@e1} Skills: + Level 3.4 Fighting * Level 2.2 Maces & Flails + Level 3.4 Armour + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Health restored: 19; MP restored: 2 h - a scroll labeled UFUAFI RUDUL Things that are here: a club; a hobgoblin corpse No target in view! You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. i - a scroll labeled BIREOD AZAIGU No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. No target in view! There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. You open the large door. There is a large open door here. A leopard gecko comes into view. There is a large open door here. The leopard gecko bites you but does no damage. You sock the leopard gecko! You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 rations {@e1} (gained 1) f - 3 rations {@e1} (gained 1) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. f - 4 rations {@e1} (gained 1) Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here 9 poisoned needles. You see here 11 sling bullets. There is an open door here. j - a glowing leather armour Done exploring. Done exploring. You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your glowing leather armour. x5 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. As you read the scroll labeled BIREOD AZAIGU, it crumbles to dust. It is a scroll of identify. e - a scroll of teleportation As you read the scroll labeled UFUAFI RUDUL, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. It was a potion of haste. You feel yourself speed up. .#.# ##.#......#.##.# .#†# #############.####'###.##.# .#.####...#...#...#.# #.# #.##.# ......#.8...8.#.8.#.## #.# #.##.# #...#.#...#...#...#..# #.# #.##.# ....#.##.###.###.###.###.# #..... ....#.##.# #.# #.# #..##.# ###### .#'##.##.###.###.####.##.# ....#.#...#...#.@.# #.##.# #####.#.8.#.8.#.8.###..#'## ......#...#...#...#.......# ..[...##.###.###.##.......# ......##.# #.# #.##.......# ......##.###.###.######..## ......#...#...#...# #..# #.....'.<.#.8...8.# #.># #.....#...#...#...# ##.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weezle the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 464 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 954 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_nine_rooms Action || total -------------------------++------- Melee: Flail || 32 Use: Scroll || 2 Potion || 1 Armor: Scale mail || 13 Dodge: Dodged || 13 Block: Shield || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 9 | 0.0 | 954 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 9 | 0.0 | 954 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_nine_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 14.9 | 75.7 | 954.0 Dungeon | 100.0 | 100.0 | 0.0 | 14.9 | 75.7 | 954.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------