Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a (webtiles) character file. 2 weezle the Chopper (level 1, 16/20 HPs) Began as a Hill Orc Monk on June 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (28 turns). weezle the Chopper (Hill Orc Monk) Turns: 28, Time: 00:00:24 Health: 16/20 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration {@e1} Skills: + Level 3.6 Fighting + Level 4.0 Axes + Level 2.4 Dodging + Level 1.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, weezle the Hill Orc Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A goblin comes into view. It is wielding a dagger. The goblin shouts! A bat comes into view. There is an open door here. A rat comes into view. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. The bat hits you. You take 1 damage, and have 18/19 hp. You barely miss the bat. You barely miss the goblin. The bat closely misses you. The goblin hits you with a dagger. You take 2 damage, and have 16/19 hp. You closely miss the bat. You hit the goblin. You kill the goblin! The bat barely misses you. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. The bat hits you. You see here a dagger. You take 1 damage, and have 15/19 hp. You slash the bat! You kill the bat! The rat bites you. You take 1 damage, and have 15/20 hp. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! ###.# ...#### ...... ..... #... #..###### #.†...... #).###### ########@.$..$.. ........†.###### #######'#...... ... #.#.###.. #≈##≈#.. #≈≈≈##.## #######≈#.# #≈≈≈≈≈≈##.# #≈#≈###≈# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weezle the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 28 | D:1 | Quit the game Vault maps used: D:1: ncdulo_wetmaze, nicolae_ashenzari_panopticon Action || total -------------------------++------- Melee: Hand axe || 6 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 28 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 28 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ncdulo_wetmaze, nicolae_ashenzari_panopticon Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------