Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 17 weezle the Magician (level 2, -4/19 HPs) Began as a Human Wizard on June 1, 2018. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (966 turns). weezle the Magician (Human Wizard) Turns: 966, Time: 00:05:20 Health: -4/19 AC: 2 Str: 7 XL: 2 Next: 80% Magic: 1/6 EV: 12 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls f - a scroll of remove curse {unknown} g - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} Potions h - a potion of brilliance {unknown} Books c - a book of Minor Magic Comestibles d - 3 rations {@e1} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 1.9 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None b - Blink Tloc N/A 16% 2 ##..... c - Call Imp Summ #....... 16% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 Health restored: 19; MP restored: 6 A bat comes into view. You miscast Call Imp. You are very lightly contaminated with residual magic. The world appears momentarily distorted. You now have 4/6 mp. A shadowy apparition takes form in the air. The bat misses you. You now have 2/6 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a bat Attack! The bat misses you. The bat closely misses you. The bat barely misses you. Your shadow imp hits the bat. The bat dies! A bat comes into view. The bat misses you. The bat barely misses you. x2; The bat closely misses you. The bat barely misses you. The bat hits your shadow imp. Your shadow imp closely misses the bat. The bat hits you. You take 1 damage, and have 18/19 hp. You barely miss the bat. The bat hits you but does no damage. The bat completely misses you. Your shadow imp barely misses the bat. The bat barely misses you. You closely miss the bat. The bat completely misses you. You hit the bat but do no damage. The bat hits you but does no damage. Your shadow imp hits the bat. The bat dies! Your shadow imp disappears in a puff of smoke! Your magical contamination has completely faded away. A rat comes into view. Health restored: 19 Aim: a rat (resting) The magic dart hits the rat. You now have 4/6 mp. Aim: a rat (moderately wounded) The magic dart hits the rat. You kill the rat! You now have 3/6 mp. d - 2 rations {@e1} (gained 1) Found a stone staircase leading down. You see here 18 stones. All of the chunks of flesh in your inventory have rotted away. d - 3 rations {@e1} (gained 1) You now have 25 gold pieces (gained 6). Done exploring. MP restored: 6 Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A worm comes into view. A beastly little devil appears in a puff of flame. You now have 4/6 mp. Aim: a worm The magic dart hits the worm. You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The worm bites your crimson imp. Your crimson imp blinks! Aim: a worm (translocational energy, lightly wounded) The magic dart hits the worm. You now have 2/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. The worm closely misses you. Your crimson imp hits the worm. You now have 1/6 mp. Aim: a worm (lightly wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your crimson imp hits the worm. The worm closely misses you. You now have 0/6 mp. You don't have enough magic to cast that spell. Your crimson imp hits the worm. You hit the worm. The worm bites you! Your crimson imp hits the worm. You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. Your crimson imp barely misses the worm. You hit the worm but do no damage. The worm bites you. Your crimson imp hits the worm. You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! You barely miss the worm. Your crimson imp hits the worm. The worm bites you! Ouch! That really hurt! You die... ... #.# ... #.# .... ... ..... #.# ...###.# # ...#.# ..# ##.####.#w###$...# #.>..<..5.@......# #..#..#.#.###....# #.....#.#.# ..# .........#.# # ##########.. ..# #.# #.# You could see a worm and a friendly crimson imp. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 bats (D:1) 3 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weezle the Human Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 391 | D:1 | Learned a level 2 spell: Call Imp 394 | D:1 | Learned a level 2 spell: Blink 966 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Dagger || 19 Cast: Magic Dart || 29 Call Imp || 5 Armor: Robe || 9 Dodge: Dodged || 51 Vault maps used: D:1: dpeg_arrival_lava_temple_mockup, st_stairs_14 D:2: zin_academy, minmay_cut_off Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 18.5 | 49.8 | 473.0 Dungeon | 100.0 | 100.0 | 2.1 | 18.5 | 49.8 | 473.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------