Dungeon Crawl Stone Soup version 0.25-a0-185-g6cfeca7 (webtiles) character file. Game seed: 4046199519850974979, levelgen mode: deterministic 0 wampuh the Magician (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Nov 28, 2019. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). wampuh the Magician (Gnoll Wanderer) Turns: 1, Time: 00:00:02 Health: 20/20 AC: 9 Str: 14 XL: 1 Next: 0% Magic: 6/6 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +2 scale mail (worn) Potions b - a potion of curing c - a potion of lignification Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 1.9 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, wampuh the Gnoll Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled QEJIRAK WISM. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a potion of lignification, a +2 scale mail, a ration. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #######+####### .........?..... .......@....... #####.....##### ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wampuh the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wampuh set off with the following items: a +0 club, a | potion of curing, a potion of lignification, a +2 scale | mail, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: giann_horns, layout_rooms, minmay_three_crescents Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------