Dungeon Crawl Stone Soup version 0.25-a0-185-g6cfeca7 (webtiles) character file. Game seed: 5538158794714738128, levelgen mode: deterministic 52 wampuh the Magician (level 3, -2/28 HPs) Began as a Gnoll Wanderer on Nov 28, 2019. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1648 turns). wampuh the Magician (Gnoll Wanderer) Turns: 1648, Time: 00:02:09 Health: -2/28 AC: 9 Str: 14 XL: 3 Next: 85% Magic: 0/9 EV: 9 Int: 14 God: Gold: 42 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +2 scale mail rPois . Spirit + (no helmet) rElec . Reflect . c - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn h - ring of see invisible MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a scarf of spirit shield (worn) d - a +2 scale mail (worn) p - a +0 buckler Jewellery h - a ring of see invisible (left hand) Scrolls b - a scroll of fear {unknown} g - a scroll of teleportation {unknown} l - a scroll of identify {unknown} m - 2 scrolls of fog {unknown} n - 2 scrolls of remove curse {unknown} q - a scroll of noise {unknown} Potions e - 2 potions of magic {unknown} i - 2 potions of haste {unknown} j - a potion of might {unknown} k - a potion of brilliance {unknown} o - a potion of lignification {unknown} Comestibles f - 5 rations Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 2.6 Throwing + Level 4.5 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 3.8 Ice Magic + Level 2.1 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 2.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 47% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 52% 2 ##..... Swiftness Chrm/Air #....... 52% 2 ##..... Spider Form Tmut/Pois #......... 85% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the orc priest. The orc priest is lightly wounded. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is moderately wounded. The orc priest begins to cast a cantrip, but forgets the words! There is a stone staircase leading up, spattered with blood here. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... .....# #...###+#.# ...o.# #...# ###.########...# #.#..........# #.#..........# ###.#..........###.#..# ...%................... ###.#.........####.##.# #.#.........go@#.# #+#########.####.# #. ........# #.# .. #.#### ∆ ........# #.# .## #..... ........####.# ..# #..### .............####.####..# # ........#.....^......... # ........#..........###.#### ........#...........#...))( You could see an orc priest and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs 2 leopard geckos 4 orcs 2 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins 4 kobolds 3 frilled lizards (D:1) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wampuh the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wampuh set off with the following items: a +0 dagger, a +2 | scale mail, a ration; and the following spell memorised: | Sting; and the following spells available to memorise: | Poisonous Vapours, Swiftness, Spider Form 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 17/23 MP: 7/7 928 | D:2 | Reached XP level 3. HP: 28/28 MP: 9/9 940 | D:2 | Reached skill level 5 in Spellcasting 1087 | D:2 | Reached skill level 1 in Invocations 1648 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_basic, chequers_temple_overflow_minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 2.6 Armour | | 4.5 Dodging | | 0.9 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 3.8 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 2.6 Action || total -------------------------++------- Melee: Dagger || 167 Bite || 28 Cast: Sting || 2 Eat: Chunk || 2 Armor: Scale mail || 67 Dodge: Dodged || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------