Dungeon Crawl Stone Soup version 0.24-a0-277-g67e6301 (webtiles) character file. Game seed: 3437509801066218218 7 vorskei the Magician (level 2, 15/19 HPs) Began as a Gnoll Wizard on Apr 29, 2019. Got out of the dungeon alive. The game lasted 00:00:25 (55 turns). vorskei the Magician (Gnoll Wizard) Turns: 55, Time: 00:00:26 Health: 15/19 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 2/10 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 14/15 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration f - a chunk of flesh Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger q - Magic Dart Conj ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 6% 2 None Call Imp Summ ###..... 6% 2 None Slow Hex #....... 13% 2 None Conjure Flame Conj/Fire ##...... 19% 3 #...... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the goblin. You kill the goblin! You have reached level 2! Things that are here: a +0 dagger; a goblin corpse c - a +0 dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a +0 dagger (weapon) You butcher the goblin corpse. f - a chunk of flesh You see here a goblin skeleton. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Things that are here: a +0 club; a hobgoblin corpse; a jackal corpse Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ∆ ################ #≈≈≈≈≈≈..@.....♣♣♣ +..÷.≈≈≈≈≈≈≈.....♣♣ #.....≈≈PPP≈≈≈....♣# #♣...<.≈≈≈PPP≈≈....##+## ♣♣<.....≈≈PP≈≈≈≈..'...# ♣♣♣♣..P.≈≈≈≈≈≈≈≈≈#...# ###############...# #.†.# ∆....# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vorskei the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 42 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/10 55 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------