Dungeon Crawl Stone Soup version 0.23-a0-844-gdc03e01 (webtiles) character file. 130 voltaire321 the Sneak (level 5, -2/31 HPs) Began as an Octopode Enchanter on Jan 26, 2019. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:48 (3337 turns). voltaire321 the Sneak (Octopode Enchanter) Turns: 3337, Time: 00:07:49 Health: -2/31 AC: 1 Str: 7 XL: 5 Next: 13% Magic: 1/8 EV: 14 Int: 18 God: Gold: 191 SH: 0 Dex: 13 Spells: 0/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -12), very slightly contaminated, starving A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) d - a +2 dagger of venom m - the +7 mace of Makhleb's Anger {elec, rElec MP+9 Dex+4, unknown} (You found it on level 4 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). Jewellery j - an uncursed ring of resist corrosion {unknown} Scrolls b - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} f - a scroll of teleportation h - a scroll of fog {unknown} i - a scroll of immolation {unknown} Potions g - a potion of degeneration {unknown} k - a potion of heal wounds {unknown} l - 2 potions of experience {unknown} n - a potion of lignification {unknown} Comestibles c - 5 rations Skills: * Level 2.7 Short Blades + Level 2.6 Dodging + Level 4.6 Stealth + Level 2.5 Spellcasting + Level 3.5 Hexes + Level 1.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ##..... c - Confuse Hex ###..... 12% 3 ###.... d - Tukima's Dance Hex ###..... 12% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Trog Shops: D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the scorpion but do no damage. You squeeze the scorpion, but do no damage. The scorpion is heavily wounded. You constrict the scorpion. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. You constrict the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. You constrict the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ## .# .## .. .# #### <###.... ############# .#...#.. ............# ........ #...s....# # ....#.[. #...@....#.# ......# #..........# [...### #........### ....# #........## ....#### #........... .........## #........##. ...........##........# .####### #...######.### .# ###........... You could see a scorpion. Vanquished Creatures A hound skeleton (D:3) 4 adders A worm (D:3) A dart slug (D:1) 6 leopard geckos 5 orcs (D:3) 5 bats 6 giant cockroaches 3 goblins 10 hobgoblins 2 jackals (D:1) 2 quokkas A ball python (D:1) 5 frilled lizards A jackal skeleton (D:4) 4 kobolds (D:1) A quokka skeleton (D:4) 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 546 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 699 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 987 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1846 | D:2 | Found a shadowy altar of Dithmenos. 1865 | D:2 | Learned a level 3 spell: Confuse 1907 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2207 | D:3 | Found a bloodstained altar of Trog. 2448 | D:3 | Reached skill level 1 in Ice Magic 2912 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 2917 | D:3 | Learned a level 3 spell: Tukima's Dance 3074 | D:3 | Found a hazy altar of Hepliaklqana. 3252 | D:4 | Found Raveiz's Weapon Emporium. 3260 | D:4 | Got a transparent mace 3337 | D:4 | Slain by a scorpion Vault maps used: D:1: lordsloth_arrival_two_stooges, minmay_misc_feat_square, serial_bayou_pond_b D:2: old_standard_altar D:3: lemuel_coloured_pillars_altar, trog_three_pillars_becter D:4: minmay_temple_entry_ruins, first_ration, serial_shops, shop, nicolae_shop_behind_doors, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 | 2.7 Ice Magic | 1 | 1.1 Dodging | | 2.6 Stealth | | 4.6 Spellcasting | | 2.5 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 94 | 67 || 161 Constrict | 22 | 15 || 37 Tentacles | 14 | 11 || 25 Cast: Corona | 1 | || 1 Ensorcelled Hiber | | 9 || 9 Use: Scroll | | 1 || 1 Stab: Sleeping | 14 | 10 || 24 Eat: Chunk | 3 | 3 || 6 Armor: Skin | 13 | 3 || 16 Dodge: Dodged | 48 | 34 || 82 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 176 | 10 | 5.4 | 59 | 6 | 9.2 +---------+---------+-------+---------+---------+------- D:1 | 43 | 10 | 18.9 | 23 | 6 | 20.7 D:2 | 59 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 72 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------