Dungeon Crawl Stone Soup version 0.23-a0-635-g88ca12a (webtiles) character file. 8 voltaire321 the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Fighter on Dec 28, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:50 (505 turns). voltaire321 the Skirmisher (Demonspawn Fighter) Turns: 505, Time: 00:01:51 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 16 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . g - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) g - a +0 hat (worn) Potions d - a potion of might e - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 3.1 Fighting * Level 2.1 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History There is an open door here. Found a dagger. You open the door. A bat and a hobgoblin come into view. Found a robe. You miss the bat. You block the bat's attack. Your shield and scale mail prevent you from hitting the hobgoblin. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You block the bat's attack. The bat barely misses you. The bat hits you. You completely miss the bat. The bat barely misses you. You riposte. Your scale mail prevents you from hitting the bat. All of the chunks of flesh in your inventory have rotted away. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm .....+ #.# ##...# #######.######## #...# ............)... #...# #########.######## #..... .[. #.# #...... .... #.# #..>......... #.# ###.........b###.# ......)@..# ......##### ..... .... ... .. # You could see a bat. Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 503 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 503 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 505 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Long sword || 21 Armor: Scale mail || 8 Dodge: Dodged || 6 Block: Shield || 9 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------