Dungeon Crawl Stone Soup version 0.25-a0-1057-gcb8d101 (webtiles) character file. Game seed: 8020674672917520907, levelgen mode: deterministic 0 vertexvortex the Skirmisher (level 1, -16/18 HPs) Began as a Formicid Abyssal Knight on May 13, 2020. Was a Follower of Lugonu. Demolished by a small abomination (19 damage) ... on level 1 of the Abyss. The game lasted 00:01:21 (94 turns). vertexvortex the Skirmisher (Formicid Abyssal Knight) Turns: 94, Time: 00:01:22 Health: -16/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of brilliance {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History d - a ruby potion Found a hunting sling. You see here a hunting sling. Found a gateway leading out of the Abyss. Found a robe. A small abomination comes into view. Found a lumpy amethyst potion. A thrashing horror comes into view. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The small abomination closely misses you. A small abomination comes into view. You closely miss the small abomination. The small abomination barely misses you. The small abomination misses you. You hit the small abomination but do no damage. The small abomination hits you!! Ouch! That really hurt! You die... { .# ## ..{#x§ .... ..# #.## # ##x## # ###@#.# .. .##x.##.#..# # ## #.#....# # #...#.##.### .# ###.#.##.# #.# .. #.......####.## .. #..##..## . ..#.# # #.x.#.x!.#.# #..#.# .#.### You could see 2 small abominations. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | vertexvortex the Formicid Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 53 | Abyss:1 | Noticed a small abomination 54 | Abyss:1 | Noticed a small abomination 73 | Abyss:1 | Noticed a thrashing horror 91 | Abyss:1 | Noticed a small abomination 94 | Abyss:1 | Demolished by a small abomination Illustrated notes Levels and vault maps discovered: Abyss:1: guppyfry_abyss_exit_spiral_guarded, gammafunk_corrupted_shrine Action || total -------------------------++------- Melee: Spear || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------