Dungeon Sprint DCSS version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 10877833537869818086, levelgen mode: deterministic 64 vertexvortex the Ruffian (level 3, -9/42 HPs) Began as a Troll Monk on May 6, 2020. Hit by a large rock thrown by a cyclops (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:11 (39 turns). vertexvortex the Ruffian (Troll Monk) Turns: 39, Time: 00:01:12 Health: -9/42 AC: 6 Str: 20 XL: 3 Next: 91% Magic: 2/2 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.54/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - 2 rations Skills: * Level 5.1 Fighting - Level 2.4 Dodging - Level 1.0 Stealth * Level 6.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History You kill the bullfrog! Your Fighting skill gained 3 levels and is now at level 5! Your Unarmed Combat skill gained 3 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The bat hits you but does no damage. You close the door. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. Something unseen opens the door. The bat hits you but does no damage. You mangle the bat!! You kill the bat! The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * You see here a large rock. The cyclops throws a large rock. The large rock hits you! You die... #.....C#..#......# #................# ####C#####''##### #.......##''# #.......##..## #.......##...# #...<..(###...# #.......# ##C... #......@# ..###+ #.......# .## ######### .C .. ##. You could see a cyclops. Vanquished Creatures A bullfrog (D) A bat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | vertexvortex the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 14 | D | Noticed a bullfrog 14 | D | Noticed a cyclops 31 | D | Killed a bullfrog 31 | D | Reached skill level 5 in Fighting 31 | D | Reached skill level 6 in Unarmed Combat 31 | D | Reached XP level 2. HP: 16/35 MP: 1/1 31 | D | Reached XP level 3. HP: 19/42 MP: 2/2 39 | D | Hit by a large rock thrown by a cyclops Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_5, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Unarmed Combat | 6 | 6.2 Dodging | | 2.4 Stealth | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 7 Punch || 1 Armor: Robe || 14 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 92 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 92 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------