Dungeon Sprint DCSS version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 16109682111181857489, levelgen mode: deterministic 0 vertexvortex the Conjurer (level 1, -3/13 HPs) Began as a Mummy Conjurer on May 6, 2020. Slain by a worker ant (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:31 (21 turns). vertexvortex the Conjurer (Mummy Conjurer) Turns: 21, Time: 00:00:32 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting + Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 34% 3 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The worker ant is heavily wounded. The worker ant bites you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You hit the worker ant. The worker ant is almost dead. The worker ant bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The worker ant closely misses you. You barely miss the worker ant. The worker ant is almost dead. The worker ant bites you. You die... ## ## . . a#. # #a# # ##. #a# 3# #.m.##@##3# #$+.<.+$# #...##.##.3# ##. #+# 3# # H#H # .# #. ## ## You could see 3 worker ants. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | vertexvortex the Mummy Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 8 | D | Noticed a merfolk siren 11 | D | Noticed a hippogriff 11 | D | Noticed a hippogriff 16 | D | Noticed a worker ant 21 | D | Slain by a worker ant Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------