Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 8247177665001362858, levelgen mode: deterministic 18 verminkeeper the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Aug 30, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (229 turns). verminkeeper the Insei (Vine Stalker Monk) Turns: 229, Time: 00:01:39 Health: 0/16 AC: 2 Str: 13 XL: 2 Next: 66% Magic: 0/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Comestibles b - a ration Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You aren't carrying any potions. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. You punch the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... .#######.#########.#### #.##.........†)# #.##.#####.#.#.# #.##.# #..###... ##.##.###.#.#.#.# # #.........##...#. ...## #..##.##..##### # ......##..##.##...# #hh@............ ####..#####...### $...# #.### ##...# #.# #..... ..# ##..... .####) .# You could see 2 jackals. Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | verminkeeper the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 147 | D:1 | Reached XP level 2. HP: 3/16 MP: 1/3 229 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 46 Bite || 9 Punch || 1 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------