Dungeon Crawl Stone Soup version 0.24-a0-545-gd1b266b (webtiles) character file. Game seed: 5652020734288426471 2 verminkeeper the Insei (level 1, -1/11 HPs) Began as a Vine Stalker Monk on Aug 18, 2019. Splashed by a jelly's acid (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (138 turns). verminkeeper the Insei (Vine Stalker Monk) Turns: 138, Time: 00:01:22 Health: -1/11 AC: -2 Str: 13 XL: 1 Next: 30% Magic: 0/2 EV: 13 Int: 10 God: Gold: 27 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Missiles d - 19 stones (quivered) Armour a - a +0 robe (worn) Potions c - 2 potions of berserk rage {unknown} Comestibles b - a ration Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the jelly but do no damage. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is lightly wounded. The jelly misses you. The jackal barely misses you. You hit the jelly. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is severely wounded. The jackal bites you. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly, but do no damage. The jelly is almost dead. The jackal barely misses you. The jelly misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You die... .##...##.#..#...........>).# .###.###.#..#.##.#####.###.# .# #.# #.#.............# #.# ## #.# #.#.#####.####### ..# #.# #.#.# #.# ### #. #.#.# #.# # #.# #.# ##.#. #h# .....# #@# #....# #J# ##.....###.###### .................. .....#########.### ... # You could see a jelly and a jackal. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | verminkeeper the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 128 | D:2 | Noticed a jelly 138 | D:1 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_basic, gammafunk_temple_overflow_elements Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 4 Stab: Sleeping || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------