Dungeon Crawl Stone Soup version 0.21-a0-525-ga34b322 (webtiles) character file. 0 verflares the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on Dec 8, 2017. Got out of the dungeon alive. The game lasted 00:00:36 (37 turns). verflares the Charmwright (Merfolk Skald) Turns: 37, Time: 00:00:36 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a scroll labeled NAUTZA ZOJO and a scroll labeled YNLI FIEMOG. Found an escape hatch in the floor. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Found 9 gold pieces. Found a scroll labeled OHOVUSIELI. Your legs become a tail as you enter the water. Unknown command. Okay, then. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You can't go down here! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ##### ... .....#### ##.# #?#.#....# ##.#?#.#.#.....# #.#.#.#.#.#..$.# #..#.#.#.#.....# #.#.≈≈≈≈≈.#.?..## #..#≈...≈#%...... #.#.#.≈@..≈.##.## ......#≈...≈#.# ....##.≈≈≈≈≈.## ..$>..#.#.#.#.# ...#.#.#.#.#.## # #..#.#.#.#.. #.#.#.# #.#.# #.#### ..... # ...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | verflares the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 37 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_watergridlock Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 37 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------