Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 0 ultracola the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Sept 26, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (285 turns). ultracola the Skirmisher (Formicid Abyssal Knight) Turns: 285, Time: 00:00:26 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 36 SH: 0 Dex: 10 Spells: 0/0 levels left rFire x . . SeeInvis + a - +1 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn d - ring of ice MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of ice (left hand) Scrolls f - a scroll of fear {unknown} Potions e - a potion of curing {unknown} Comestibles c - 3 rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is a gateway leading deeper into the Abyss here. The starspawn tentacle's grasp on you weakens, but your attempt to escape The starspawn tentacle loses its grip on you. The tentacle pulls you backwards! The starspawn tentacle grabs you. The starspawn tentacle constricts you. The tentacle pulls you backwards! The starspawn tentacle loses its grip on you. The tentacle pulls you backwards! A starspawn tentacle segment comes into view. You pass through the gate. You can no longer depart the Abyss at will. The orc moves out of view. There is a staircase leading out of the dungeon here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. d - a ring of ice (left hand) You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm ##### #.@.# #...# ##+## { { { There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | ultracola the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | Abyss:1 | Noticed a rust devil 69 | Abyss:2 | Noticed a large abomination 70 | Abyss:2 | Noticed a small abomination 81 | Abyss:2 | Noticed a tentacled starspawn 92 | D:1 | Escaped the Abyss 285 | D:1 | Quit the game Vault maps used: D:1: kb_arrival_jail Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------