Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 7 ultracola the Skirmisher (level 2, -2/24 HPs) Began as a Formicid Abyssal Knight on Sept 26, 2018. Was a Follower of Lugonu. Slain by a large abomination (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:18 (104 turns). ultracola the Skirmisher (Formicid Abyssal Knight) Turns: 104, Time: 00:00:19 Health: -2/24 AC: 3 Str: 16 XL: 2 Next: 5% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 3.6 Fighting + Level 2.1 Axes + Level 2.3 Armour + Level 0.8 Dodging + Level 2.2 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the white imp. The white imp is heavily wounded. The white imp barely misses you. You hit the white imp but do no damage. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. You hit the white imp but do no damage. The white imp is heavily wounded. The white imp misses you. The white imp gestures at you. The puff of frost hits you! You closely miss the white imp. The white imp is heavily wounded. The white imp misses you. You slash the white imp! You kill the white imp! You have reached level 2! A white imp comes into view. The large abomination hits you! You die... ... . . . ...........≈ #... .#.....#. ... .... #.. ##...###... # .. . ##.## ##.## ##.### #.# ..###...###...###...### .. . #. ...#..(..#...§.≈.... . .............. ... .. .#.....#. ...#.... . #... ##@..## ...###.. # . # .# ##X## # .## #.# . ## ##...## ... # .. . . ..#.....#.≈≈..#. . .............≈..... . . . ....#.....#.....#. .. . # 5..###...###.≈.###... #.# ##.#♣ ≈.## #.# .. #... #.≈.# .. You could see a large abomination. Vanquished Creatures A white imp (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | ultracola the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 68 | Abyss:1 | Noticed a large abomination 101 | Abyss:1 | Reached XP level 2. HP: 8/24 MP: 3/3 104 | Abyss:1 | Slain by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 6 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Abyss:1 | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------