Dungeon Crawl Stone Soup version 0.19-a0-1019-g9c6a58d (webtiles) character file. 8 tyvek the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 25, 2016. Quit the game on level 1 of the Dungeon on July 26, 2016. The game lasted 00:01:40 (337 turns). tyvek the Firebug (Deep Elf Fire Elementalist) Turns: 337, Time: 00:01:41 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 8/8 EV: 13 Int: 19 God: Gold: 26 SH: 0 Dex: 15 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions e - a potion of might {unknown} Books b - a book of Flames Comestibles c - a bread ration {@e1} f - a meat ration {@e2} g - 3 chunks of flesh {@w0} h - a beef jerky Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.9 Conjurations + Level 3.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start resting. Unknown command. Health restored: 10; MP restored: 6 Welcome back, tyvek the Deep Elf Fire Elementalist. h - a beef jerky A rat comes into view. A rat is nearby! A goblin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. You don't know that spell. Aim: a rat (resting) The flame tongue hits the rat. You kill the rat! You now have 5/6 mp. Aim: a goblin The flame tongue misses the goblin. Aim: a goblin The flame tongue hits the goblin. You kill the goblin! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 6 You now have 9 gold pieces. You now have 26 gold pieces (gained 17). There is a stone staircase leading down here. A kobold comes into view. It is wielding a dagger. The kobold throws a stone. The stone misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a kobold, wielding a dagger The flame tongue misses the kobold. You now have 5/6 mp. Aim: a kobold, wielding a dagger The flame tongue hits the kobold. You kill the kobold! You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 6 A giant newt comes into view. You see here a murky black potion. e - a murky black potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a giant newt (resting) The flame tongue hits the giant newt. You kill the giant newt! You now have 5/6 mp. Found a stone staircase leading down. MP restored: 6 A kobold comes into view. It is wielding a dagger. Aim: a kobold, wielding a dagger (resting) The flame tongue hits the kobold. You kill the kobold! You now have 5/6 mp. A giant gecko comes into view. The giant gecko hisses angrily. A bat comes into view. Things that are here: a dagger; 4 stones Aim: a giant gecko You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. Aim: a giant gecko (clinging) The flame tongue hits the giant gecko. The bat hits you. You take 1 damage, and have 9/10 hp. You now have 3/6 mp. Aim: a giant gecko (heavily wounded) The flame tongue hits the giant gecko. You kill the giant gecko! The bat barely misses you. x2 You now have 2/6 mp. Aim: a bat The flame tongue hits the bat. The bat hits you. The bat misses you. You take 1 damage, and have 8/10 hp. You now have 1/6 mp. Aim: a bat (moderately wounded) The flame tongue hits the bat. You kill the bat! You have reached level 2! You regained 4 hp, and now have 12/15 hp. You now have 0/8 mp. You see here a bat corpse. You butcher the bat corpse. g - 2 chunks of flesh {@w0} (gained 1) You see here a giant gecko corpse. You butcher the giant gecko corpse. g - 4 chunks of flesh {@w0} (gained 2) You start resting. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 15; MP restored: 8 ##########.# #.......##.# ..# )..........# #..# #.#####.#..#####..## ................>.#. #.#####.#..##.##..## ##+#####.#..##.##..# ####....)..(...##..#..# .......@...###..##....## ......?....# ##.####..#< .....####### #........## .... #........## ... #######.#.###..#. ## #.......#.###..#. ...............#) #.######.......#. #.#.##..## There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 2 bats (D:1) A goblin (D:1) A giant newt (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tyvek the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 337 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_round_a Action || total -------------------------++------- Cast: Flame Tongue || 14 Dodge: Dodged || 7 Vault maps used: D:1: dpeg_arrival_round_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.4 | 12.7 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.4 | 12.7 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------